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[0.9.10] Characters fail to circumnavigate boulders on road

Posted: Thu Apr 07, 2016 6:01 pm
by LycheeNut
On some roads, particularly in the hive/forest area, there are a fair number of large rock formations/boulders sitting on the road. I tend to send my people to a location via map markers, and occasionally when they take these roads they get stuck on the stone formation and will not run around them...making them a stop n' go snack shop.

Could these boulders please be removed/ given extra nav points to allow circumnavigation?

Re: [0.9.10] Characters fail to circumnavigate boulders on r

Posted: Thu Apr 07, 2016 7:44 pm
by haunter12a
I think they might be working along that along with the final navmesh problems so maybe .11 or .12 it might be implemented.