Im gonna make this short and sweet
1. Troop formations - as in the ability to control the distance at which a group of characters stand and move, ideal this would force all troops to move at the same pace, the slowest troop attached to said unit.
This could include a few simple formations, and maybe a formation that gives a move speed boost while travelling the world.
2. Robotics - i see robotics is not yet implemented but it would be cool if you could create a number of worker robots (that require power) and have set stats (little to no combat ability) to work your fields and crafting stations whilst your heroes are out adveturing or selling goods. This also adds room for things like defence droids and maybe even full on steam punk cyber characters.
3. Mounts/aids - Rather than typical animals to carry your goods you should have to create (with either robotics or engineering) they could be robotic animals, like variations of live animals but in machine form, and as they get better they can turn into things like carts and wagons, then on to cargo tugs or mini trains.
Just three ideas i thought would be neat and/or enhance gameplay while running through the game. off i go to defend my outpost once more.
Three quick ideas
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