Hi,
We need an sorting when a loom or a stove or all craft station are full, if our character can sort the goods in a chest affected at building, it can be a very helpfull features. in game, when a build is full of ressource, the slaves stop their work, but it's more effective if he move his ass and sort the finished goods automatically.
After, another good and very usefull idea:
An automated system for uniform, we design a uniform type, and our characters equips the piece if they find it ,on a chest or on enemy.
What do you think of that ?
(PS: Sorry for my english, but i'm frog eater, and in my country , we are weak on other language ;O.)
Many feature
"Frog eater" is either an amusing idiom/euphemism (possibly racist/nationist?) or my new favorite typo, in which case it's becoming an idiom/euphemism.
Having workers automatically sort inventories and change containers when one is full would certainly be useful, but first I think we need a sort button so that we could sort inventories manually.
I'm fairly certain faction uniforms/emblems/colors have been mentioned before in other feature requests, and I do like and support the idea.
Having workers automatically sort inventories and change containers when one is full would certainly be useful, but first I think we need a sort button so that we could sort inventories manually.
I'm fairly certain faction uniforms/emblems/colors have been mentioned before in other feature requests, and I do like and support the idea.
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