Holy Servant

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Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Mon Apr 15, 2013 10:42 am

It seems that the holy servants are weaponless since the last update...

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Clawdius Talonious
Posts: 540
Joined: Sun Jan 29, 2012 7:35 am

Mon Apr 15, 2013 10:54 am

Ahhhh I wondered about that, I'm not hostile against them but I see a bunch run by without any weapons and have to kill the bandits that chase them through my base... I guess I could just FRAPS them being chased around in circles and dub in the Benny Hill theme music.

Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Mon Apr 15, 2013 10:59 am

Yeah the holy paladin does have his cleaver but servants nothing ;)

Damageatrix
Posts: 7
Joined: Fri Mar 29, 2013 3:11 am

Mon Apr 15, 2013 2:01 pm

I reloaded a 40.5 game first and the Holy Servants had their usual Katana Lights (+6 Att -6 Defence - they died so quick :)) but on starting a new game they all have nothing - suspect a missing weapon reference after the weapon tweaks.

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Mon Apr 15, 2013 7:44 pm

I did not notice any servants without weapons running around, but I did notice a patrol of 5 Holy Paladins outside the gates of Skinner's Roam.

EDIT: I just had a Holy Servant run through my village without a weapon.. bringing 12 dust bandits and 8 hungry bandits in tow -_-
Last edited by PnzrNorm on Mon Apr 15, 2013 8:39 pm, edited 1 time in total.

revolutehell
Posts: 9
Joined: Tue Mar 26, 2013 9:02 am

Mon Apr 15, 2013 8:16 pm

Now I know why those red guys are always on the run
I thought it was due to my mod with super large bandit size XD

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Tue Apr 16, 2013 6:59 pm

Something tells me when unarmed combat is implemented, those servants are going to become butt-whooping monks. :D

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