"Sword hunting"

The place to request or suggest new ideas and features.
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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Mon Jul 22, 2013 10:51 am

Ok till now i haven t seen any post like this so i decided to create a new one and try to explain best i can as i didn t thought it all out yet.

Sooner was thinking about multipl ideas i been seing throut the forum and i guess this is somewhat combined of some. Hunting/Material gather and may some others which will be seen along the lines.

If there is to be animals, and hunting (i guess this gona be filled with ifs xD), why not mixing both, and have some animals with "abnormalities", which could be used to do items (like swords), however this resources could be better than regular ones used, but rare of course and harder to obtain, due to animal rarity (or with that condition rare), there is a high chance of damaging the material while hunting for the animal, or even some nature nutwhacks protectings this animals.

You could also try to tame or simply take control of the animal and place it under bars, to harvest it, let grow and harvest, though might be more dangerous as you trying to take care the animal stay alive without killing you (unless there will be tranquilizer drugs), although should be a hidden outpost xD, or else atention will be caled.

And i don t mean irregular animals, or beasts, i can even mean regular ones, like say a crocodile, but with an irregular skin.

Summary: Animals with rare conditions making parts of their anatomy become "hard" materials good for forgery and rare.

I guess it might be confusing stil but when i have time i ma try to organize this better, this is somewhat just thought and couldn t yet work it out well.
It s Hbrown!! Gotta get some p­ies!

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Mon Jul 22, 2013 6:33 pm

So basically a Monster Hunter style of crafting where you use enemy drops for crafting. This could work well in combination with the planned system of having some necessary resources available in only some parts of the map.

That being said I'm not sure how the crafting system would handle this. The current one only allows for crafting based along standard recipes. Maybe if it allowed for substitution of different quality levels of items? Like steel bars can be replaced with titanium bars for crafting recipes.

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Tue Jul 23, 2013 11:07 am

Yeah that was what i had thought on, replace with the material, didn t thought at that one despite i lately seen some stuff from it lol, at least intentionally.

That or unless there would be predefined recypes as well for those different types of materials, this could also give them a flashy more diff look give them also the "looks" of a better sword and more wanted.
It s Hbrown!! Gotta get some p­ies!

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