Crossbow Limits

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Dhalse
Posts: 30
Joined: Thu Jun 06, 2013 1:54 am

Tue May 27, 2014 8:18 pm

Hola,

Its been a while since I've posted. I have a question that depending on the response MIGHT be a but but I'm not sure. Thought I'd "air" it out here first.

This is with version 67.2.(Steam) I have a fair amount Of crossbow MKII's around my fortifications. I also have PPPPLLLLLEEEEENNNYYYTTT of generators. The issue is my last group of Crossbows aren't getting power so that cant be manned. I've tried setting generators closer to the area that the crossbows that aren't getting power are, I've tried removing them then placing them back, I've torn down whole wall sections and built ramps under the remaining crossbows to either man them or remove them. Nothing I'm doing seems to work. Idea's, similar issues, are mice or something else eating my power lines or has too many dead bodies choked my generators( I feel a Conan line coming on..... better stop here)

Thanks for the feed back.

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Hatsune_Neko
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Tue May 27, 2014 8:27 pm

i have not noticed a limit. and i had about 100 of the Mk II's along my walls and inner walls.
maybe upload your savegame folder.
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Tolwrath
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Tue May 27, 2014 10:11 pm

Is it possible they are too far away from the center of your town?

Dhalse
Posts: 30
Joined: Thu Jun 06, 2013 1:54 am

Tue May 27, 2014 10:41 pm

Tolwrath wrote:Is it possible they are too far away from the center of your town?
Is that really a thing? If so, whats the "active" distance?

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PnzrNorm
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Wed May 28, 2014 8:25 am

68.0 fixes this by making the Mk2 crossbow not use power. :P

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Wed May 28, 2014 5:30 pm

My bases are pretty compact, so I haven't really tested it myself, but I've heard stories of people making buildings too far out and having them be considered another town. So it is possible that they arent getting acess to your town's power if they're too far away. What does the ownership on your inactive turrets say?

Dhalse
Posts: 30
Joined: Thu Jun 06, 2013 1:54 am

Thu May 29, 2014 6:02 am

I haven't installed 68.0. Well I lie, I've installed it then removed it. In either case no turrets just crossbows

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lordrahl10
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Thu May 29, 2014 2:50 pm

I haven't had the issue with distance so far, I had my walls a mile from the center in every direction and my turrets worked perfectly. Just to test it of course haha
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Dhalse
Posts: 30
Joined: Thu Jun 06, 2013 1:54 am

Fri May 30, 2014 4:14 am

Well, I've been able to determine that they belong to the town of Fisher :shock: I must destroy Fisher now.
To crush my enemies, see them driven before me, to hear the lamentation of their women and git m'damn crossbows back. :twisted:

Now back to reality (tongue in cheek moment), How do i fix this with out destroying Fisher?

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Kamos
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Fri May 30, 2014 5:27 am

Conquer Fisher?

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