I understand the idea that these dogs roaming the desert rolling over everything they touch was off the ball, but there were many ways to fix this than simply turn thier stats into laughable pincushions.
People complained that they were "OP", but that is entirely false. They were NOT Overpowered. They just needed adjustments in their behaviors, how they appeared in game, and how they fought.
Issue 1: They were unavoidable. Regardless of where you were in the game, or how careful you were, you were forced to be swarmed by them unless you avoided any battlefield, which is pretty much impossible in Kenshi. The whole "attracted to blood" is a neat thing, but they had an issue with spawning on blood, rather than simply sniffing it from half a km away and rushing towards it.. This prevented you from being able to do anything to avoid combat, and they could always chase you down..
Issue 2: That aoe...
Dogs should not hit multiple targets at once. It's a bite, isn't it? When could a dog bite more than one person at a time, unless they were holding hands, and the hands happened to be the bite target? That could have been adjusted so their attacks only hit the person they are directly attacking.
Issue 3: Constant Town's overrun.
Behaviors of "hunting".. While I loved the idea of seeing a swarm of dogs sweeping across the desert in the distance like a swarm of locusts laying waste to anyone unfortunate enough to be caught by them, it was indeed a problem that every town you came across - unless it was a fresh game, had been overrun by dogs. Maybe in time, when the new map comes along, and squads behaviors are adjusted, this kind of behavior will be much less frequent.. (I would definately not like to see it NEVER happen... but it shouldn't happen all the time...) Towns should be better defended, but I don't believe they should all be impenatrable from dogs.. I would like to see towns still being wiped out by these creatures.. Heck, it would even be interesting to find ghost towns in the new map, wondering why no one is present, and then be surprised when the town gets occupied at night by a bunch of these beasts, and you going "Oooh! That's why... RUN"
All in all, I loved that Kenshi actually had a threat present that caused people to have to adjust their way of play, and actually find ways to defend themselves. They were not OP.. People are just simply too soft-footed. Even with their past strength, the game was still very playable to those who understood what Kenshi actually was. It may be "better" for those new players, but it will short lived.
I hope that this degradation is only a temporary solution, or that you'll rename them "Chihuahua" appropriately, and present another similar challenge in the future, because as someone who has spent over 700 hours in Kenshi thus far, Those dogs were a godsend, because Kenshi is meant to be difficult, and now the game just simply is not. It's far too casual and utterly boring.. Yes, I could use mods, and I'm going to have to until something is done about this, but I feel that all Kenshi's core gameplay dangers have been sapped from the game to the point that it feels too casual in it's core. It's a little discouraging..
