When transferring/exchanging Items with another character that is on a job (in this case a batch of new swords recently crafted and being distributed), once you begin exchanging the item and the other character moves far enough away causing the inventory screen to close while you have the exchanged item picked up (still floating with the cursor), the game will crash when you try to do something with the "orphaned" item (i.e. both inventory windows are closed... so you open the original character's inventory to place the old sword, as you have already given the new sword to the target, when you try to place the old sword into the inventory of the original courier, the game immediately crashes)
I would presume this results in some unhandled exception, where the item "source" or "identity" is lost upon closing the source inventory screen. HIGHLY repeatable.
Work around for players: Pause the game while transferring items, thus the other character cannot move away until the transfer is complete.
Tried to attach the crash dump but no extension is assigned and the web form won't allow "No extension" files, so i appended a ".zip", but it is not actually zipped. It is fairly easy to recreate on any save so long as you have someone tasked where they frequently change locations (delivering product or gathering more raw resources), just swap an item with then but wait for them to wander off before trying to place the item in inventory, which causes the inventory screens to close then open the target inventory screen and try to place the item, boom crash!
Great game guys, keep up the good work... can't wait to see what comes in the next round of patches.
v0.75.3 Experimental Inventory Crash Item Transfer
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