Butta wrote:ScarabParamit wrote:I work on large mod, one of plugin is weapons overhaul and addon ...thing is ...i menaged to make 20 just by playing with scale and scale of ingame models, but don't have any 3D knowleadge, so mostly its polished balance wise, with somewhat working icons.
Do i have Your aproval to use this model and add you into credits? ...its a "must have" in my point of view.
Regards.
Hey there! Thanks for the kind words.
It would be really cool if you could make it in a way, that people still have to download my mod from here for the textures and meshes! That would be awesome of you. Other than that you have my permission to include the Naginate in your mod as long as you give credits.

I understand they rise up Your statistics?...or something?
I can do this with Your mesh...little problem as i sit in mods for years and hate when they just die do to old links and like always to make packs "that just works" ...you understand? This would brake this mods survive-ability...or force me to made ver. without it. Just say is it REALY neccesary ?
As for textures, i didn't find Naginata_s = silver ver. ...i did remade Naginata_g so now there is proper gold, silver and bronze...so tex will be provided.
Regards and thank You.
P.S. If anyone is interested from last two days experiments...yesterday i menaged to finnaly made vertically stabilized buildings (always ideally pointing sky) and opposite sloped so we will be able to place for example wind generators on mountains walls with 80* and all buildings like Outpost will have additional stabilized type (in their choosing sub-menu) called "v-..." (like vertical when basics ware "s-..." that nicley fit as a slope) to be build nicley straight and elevated properly...so we will be able to choose do we like to build immersive deformed city or more properly enginnered military-newage-tech kida way like today standards. All alredy build bases ant tech is supported

Anyone know how to scale up bildings like we can weapons? There are to values but none of them works =(
As for today i remade whole lights tech and their kidns...a ton in different colours from iluminating to guide beacons, white yeallow red and blue, lamps lost and from upcoming updates etc. Street lights, poles, lamps, indoor torches (you start with research of torches on poles and indoor torches before electrical lighting for immersion purposes) and wall light etc. ...i also enabled Ceiling Fan to be build ;-P as switch wind generator blueprint with generators tech and other way around...immersion and balance all the way.
A lot of balance, bug fixes and upgrade researches (like upgraded generators I did not upgrade generator II III or IV but only I when upgraded generators II upgraded all and based upon description that is not hav our beloved dev wanted this to work) , ...what i did to turrets i will keep in secret but you will love them...8 completly diffirent types and no redundants - all will have their rolles to late-game! Ha ha...thats just a little drop in a sea but this is not a topic about it but Butta's Naginata so i will shout up. Sorry, it was hard to resist sharing something xD
Once more thank you for permission, stay tuned for credits...and tell me do You know anyone who could made:
Guan Dao -
http://www.globalgear.com.au/media/cata ... c_0633.jpg
Woldo -
https://walakanet.files.wordpress.com/2 ... woldo2.jpg