Better Combat

The place to request or suggest new ideas and features.
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KenshiSand
Posts: 1
Joined: Sun Sep 11, 2016 8:51 pm

Sun Sep 11, 2016 11:18 pm

Basically, it would be cool to have better knockback and whenever your character or someone slashes at you, you can hit multiple limbs depending on the direction. Knockback being determined by strength and/or your weapons type (heavy weapons giving much more knockback than smaller weapons). This would make combat much more realistic and enjoyable. :D (Staggering too)

Chinsei
Posts: 263
Joined: Wed Jul 01, 2015 4:14 pm

Wed Sep 14, 2016 12:56 am

I would rather stick to combat being realistic.

while i would like a somewhat more cinematic approach to combat , something reminiscent of how characters in AC 2/3 move with fluidity quick actions evading blades and blocking/deflecting hits, using the enemies numbers against them - an so on along with various items/tools. at their disposal and hand to hand combat.

i don't want the combat to go the MMORPG style or other wise be dumbed down right now the 'keeping' a distance, an evading the blades and keeping it looking 'real' has i think went down a little but the overall movement an fighting of the characters have went up i think...at least..


Overall i like the current system it just needs improved a little i don't think there should be much in the way of 'knock' back because realistic when someone hits you ..you don't really get knocked back your body absorbs the blow an then you stumble, or collapse depending on various factors.

if anything being hit should show more of the physical damage. blood , as well as the cuts , and eventual scars.

an it should take somewhat less damage to bring people down when no ones wearing anything to prevent/reduce damage.

to me for Kenshi better combat would simply be more styles of combat. and better choreography .

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