Set my group running from waystation to hub, click sent 1 character with rest on bodyguard mode, on fast forward time speed, something initiated combat with group bodyguards went red stripe/engaged, game crashed, no crash dump made here are log files with closest time stamp.
edit: its happened a second time but the combat got most of the way through before it crashed didn't have time to add the logs for this one.
comment your UTC time is fast by 1 hour, I posted at 4 am not 5 am
[0.95.4]+[0.95.5] crash on combat start
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CarnageAce
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- Joined: Wed Oct 26, 2016 11:26 am
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- crashlogs.zip
- logs with closest time stamp to crash
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Last edited by CarnageAce on Mon Nov 28, 2016 10:58 pm, edited 1 time in total.
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CarnageAce
- Posts: 37
- Joined: Wed Oct 26, 2016 11:26 am
its happened several more times, but mostly on just combat in particular a second lot of combat.
A combat starts, my group wins they start to bandage, another group starts combat and it crashes its possible that a member of the first combat is getting up at the same time this may have a part to play in the crash. this has happened on [0.95.5] as well. Here is a set of crash logs from one of those other times. The game hasn't generated a crash report once for any of these.
A combat starts, my group wins they start to bandage, another group starts combat and it crashes its possible that a member of the first combat is getting up at the same time this may have a part to play in the crash. this has happened on [0.95.5] as well. Here is a set of crash logs from one of those other times. The game hasn't generated a crash report once for any of these.
- Attachments
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- kenshi_0-95-5_logs_1.zip
- crash logs
- (120.26 KiB) Downloaded 170 times
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CarnageAce
- Posts: 37
- Joined: Wed Oct 26, 2016 11:26 am
sorry not at present I overwrite one set of saves, next time it happens if it happens I will zip the closest save to it, but when travelling I tend to use the quick save. I will also make a quick save near the start of each combat in case that one crashes.
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CarnageAce
- Posts: 37
- Joined: Wed Oct 26, 2016 11:26 am
It hasn't crashed yet I am willing to think the .6 patch fixed it, if it does will post what I can, logs a dump and or save.
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