Hey so, I have read dual wielding won't be implemented, but daggers might be. So why not kill 2 birds with one stone and make daggers "Dual Wield".
In other words, it's 1 weapon (the picture on the weapon would show 2 daggers together), and when equipped it shows one in each hand. They can take 2 spaces on the main weapon slot so it can imply it is 1 weapon (similar to planks, etc.), and you don't even have to build a system around it. Make it so it does 1 damage (or split it in 2 that do the same damage as a single weapon if you wish), that way "Dual wield" can "exist", and daggers can be understandably viable (The damage compared to being smaller than the rest of the weapons would make sense since you're using 2).
Dagger weapons could have different forms too similar to the Katana. For example normal daggers, backward daggers, Kusarigama, Batons (for the blunt users), etc. The dual wielding aspect would be purely aesthetic, and we get an additional cool looking weapon type different than the rest.
Unsure if this has been requested this way, but it would be cool.
PS.
Love the game!
Daggers and dreaded "Dual Wield"
- Hatsune_Neko
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same issue as with normal dual wield request
lack of animations, lack of time to code in the combat for them.
plus dual wielding daggers in a sword fight sounds like suicide since daggers average around 12 inches long.
lack of animations, lack of time to code in the combat for them.
plus dual wielding daggers in a sword fight sounds like suicide since daggers average around 12 inches long.
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Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Ah, I didn't know they weren't doing any more new animations. Sorry about that ^^;Hatsune_Neko wrote: ↑Sun May 14, 2017 1:39 amsame issue as with normal dual wield request
lack of animations, lack of time to code in the combat for them.
plus dual wielding daggers in a sword fight sounds like suicide since daggers average around 12 inches long.
In terms of the daggers being suicidal, I do disagree with that. We have unarmed combat against swords, If being unarmed is in the game against swords and it is viable, I don't see how a dagger can't be.
- Sziklamester
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Likely thing but need a lot more models and animations for this. If this team is a medium 50-100 persons team it wouldn't be problem to make the game much better and faster but sadly Lofi is a small team. Still the idea is nice and likely.
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