0.96.5 - Cannibal Raids every couple of days in the Stenn Desert

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Seth_Knight
Posts: 6
Joined: Fri Jul 21, 2017 8:02 pm

Fri Jul 21, 2017 8:36 pm

I'm not entirely sure that this is a bug, but it was recommended that I come here by a redditor earlier today when I asked about my situation.

Descriptions
Long Description:
I constantly have an "Upcoming Problem" called the 'Mighty Canhead'. He was an NPC cannibal that appeared outside my outpost shortly after a long expedition to the north. He went hostile, and was downed by my squad. Ever since then, I've had incessant raids of what seems to be 50+ cannibals. If my squad is away from home when "incoming enemy forces to your outpost" appears, then I'll arrive home and a mass group of them is inside my base already, with both gates in still shut. When I mouse over them, I have a dialogue icon appear. All of the cannibals have a "Diplomatic Status" I believe it was called. I can't actually speak to any of them, I can either wait for them to chant "MEAT!" a few times and attack me, or I can engage them first. The "Cannibal Boss Raid" seemingly fails or succeeds at random, as occasionally it will fail midway through the fight, or succeed despite them all being dead. Either outcome gives me the same result: another "Upcoming Problem", called the 'Mighty Canhead'.

Shortened Description
"Diplomatic status" cannibal raid parties of 50+ NPC's attacking my outpost every couple of days.
My outpost is far from any villages, in the Stenn Desert.

Mods
At the time of my first encounter with the 'Mighty Canhead', I had no mods installed. As the in-game days passed, I'm at day 79 right now & I've since installed a number of them which I will list below. With that said, I do not believe they are the cause of the problem.

Ark haircuts (v1)
SWWWUUURRRDDDSSS (v1)
dogbackpack (v3)
Torches (v1)
Little Camp (camp kit) (v3)
DeewadsTest (v5)
Unleash the hair (v1)
Garru (v1)
NewRecruits (v2)
256 Squad Limit (v1)
*Tribal Warfare (v2)
Multirace Bandits (v2)

* This was something I had thought might help my issue, as it splits the single cannibal faction into 8 other ones. However all it ended up doing was renaming the one cannibal faction that was crossing half the continent to get to me.
Mighty Canhead now belongs to the "Grand Wizard's Horde' instead of just "Cannibals". Hurrah?

Attachments
I think I've described the problem fairly well, but I uploaded the save file to my google drive just to be safe.

https://drive.google.com/open?id=0B0DGW ... 25LM0ZCZlE

~

Thanks very much for your time, I look forward to seeing Kenshi's continued development.

rincarsarff
Posts: 45
Joined: Fri Mar 17, 2017 2:41 am

Mon Jul 24, 2017 2:16 am

I also have cannibals showing up at my base (one time so far) that is to the right of mongrel. A lot showed up with the diplo status. I looked away for a while and noticed the guys were captured by the cannibals, since when they first randomly spawned in they just stood there. I tracked them down and beat the two cannibals carrying my two guys up.

Later on a red dot shows up on my map, and it ends up being Canhead, easy to beat.

This all happened in the foglands. Pics attached.
(also... offtopic but i cant manually make my ppl sleep, will write in another post)
Attachments
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swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Tue Jul 25, 2017 3:46 pm

Base raids are still a bit wonky.
Some where in that mass of cannibals is one called the "war leader". He is the only one that will actually talk to you. But he looks like everyone else. (he needs a hat or something to make him easier to find) There are some dialogue options but as is to be expected with cannibals, they are not great. I just tried to give them a prisoner to see if they would go away but we still ended up fighting it out.

I'm not sure what the status of the base raids currently is. I think that cannibals are just place holding for other factions right now. Near the fog lands where you are on the map in the last pic, should either be Holy nation or fog man raids.

Regardless once they figure out where you are at they will continue to launch attacks. get those wall up and turrets set.

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