Discrepancy with Industrial Lifter Arms

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
Post Reply
User avatar
Grimmrok
Posts: 142
Joined: Mon Apr 18, 2016 9:33 am

Tue Apr 03, 2018 10:35 pm

More specifically there is discrepancy between left and right Industrial Lifter Arms.

Image Image

As you can see, both are the Industrial Lifter Arm (left and right).
Both have the same bonuses and penalties, as they should.
But for some reason the left prosthetic weights 4kg more than the right (14kg left, 10kg right) and also has a longer description.

I thought this was weird, not sure if intentional (for whatever crazy reason) or accidental, so I thought I'd mention it here for either some sort of explanation for this decision or a fix.

Patch 0.98.13

bloody9
Posts: 13
Joined: Tue Mar 20, 2018 10:43 pm

Wed Apr 04, 2018 5:28 pm

not the biggest of concerns... maybe the extra explication weighs more :)

Kwikwilyaqa
Posts: 169
Joined: Sat Feb 03, 2018 4:43 pm

Wed Apr 04, 2018 11:35 pm

bloody9 wrote:
Wed Apr 04, 2018 5:28 pm
not the biggest of concerns... maybe the extra explication weighs more :)
The joke was a good one, but typos are always a concern - they mislead and confuse newbies, and since the game has a huge gap in documentation (almost everything in the wiki is outdated or incomplete), this kind of "bug" can easily lead to frustration.

And this case only feels small because it affects weight and description (kinda insignificant), but think what happens when you remove or add a zero in the price or damage...

User avatar
Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
Contact:

Thu Apr 05, 2018 9:01 am

Kwikwilyaqa wrote:
Wed Apr 04, 2018 11:35 pm
(...) but think what happens when you remove or add a zero in the price or damage...
That's what are we here for. As long as the game is in beta, i guess we should think of ourselves as of QA, and deliver as much feedback as we possibly can. It's quantity over quality, of course, but that's just how it is :)

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 6 guests