Stealth Kills

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Shiek4d5
Posts: 13
Joined: Mon Jun 18, 2018 10:49 pm

Thu Jun 21, 2018 7:57 pm

I noticed my guy can perform a "stealth kill" but whenever I select it on an enemy he just stands there not moving.
Am I not high enough level for it or is it not implemented yet? My guy is level 40 assassination.

bargian
Posts: 124
Joined: Sat Jun 09, 2018 9:42 am
Location: Poland

Fri Jun 22, 2018 1:15 pm

I read somewhere that this function isnt implemented yet.
Sorry for my bad english.

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Hatsune_Neko
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Location: Columbus, OH

Fri Jun 22, 2018 1:57 pm

you can only knock out
you cant kill. and i do not know if the Dev will actually add it as that system is currently easily exploitable.
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Shiek4d5
Posts: 13
Joined: Mon Jun 18, 2018 10:49 pm

Fri Jun 22, 2018 8:56 pm

Hatsune_Neko wrote:
Fri Jun 22, 2018 1:57 pm
you can only knock out
you cant kill. and i do not know if the Dev will actually add it as that system is currently easily exploitable.
True, it might be too easy to KO the whole group then run back and kill them all. Stealth guys would be VIPs then.

lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Sun Jun 24, 2018 4:59 am

If I remember it was said that our players would also be vulnerable while unconscious, making it just equal more trouble for the player. Maybe get a mod to do it?

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Hatsune_Neko
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Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sun Jun 24, 2018 9:26 pm

we cant mod that.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

Shiek4d5
Posts: 13
Joined: Mon Jun 18, 2018 10:49 pm

Mon Jun 25, 2018 6:04 pm

Speaking of KOs, the Dust King bandit with a bounty of $35k got taken out first because he stood guard outside his tower. I kidnapped him from the base without alerting the guy next to him, well actually I took him out right after so he won't sound the alarm and then walked out with the bounty.
It was harder to dodge the roaming squads on the way to the nearest police/military HQ which was the town in the Shek Kingdom south of The Hub. It took about 30 minutes real time.
I didn't take him to the The Hub because I didn't see any police HQs there and the next closest town was the Stack to the north which is the same distance as the south town.
Anyway, that was fun but I doubt I can get that lucky twice.

TerrorofKenshi
Posts: 150
Joined: Tue Jun 19, 2018 9:07 pm

Wed Jun 27, 2018 1:29 am

Shiek4d5 wrote:
Mon Jun 25, 2018 6:04 pm
Speaking of KOs, the Dust King bandit with a bounty of $35k got taken out first because he stood guard outside his tower. I kidnapped him from the base without alerting the guy next to him, well actually I took him out right after so he won't sound the alarm and then walked out with the bounty.
It was harder to dodge the roaming squads on the way to the nearest police/military HQ which was the town in the Shek Kingdom south of The Hub. It took about 30 minutes real time.
I didn't take him to the The Hub because I didn't see any police HQs there and the next closest town was the Stack to the north which is the same distance as the south town.
Anyway, that was fun but I doubt I can get that lucky twice.
Yeah, i had something like that happening just now too. I arrived at the tech lab all the way to the south-west below where "you know who" resides. When i first went in with my OP stealth character NOT ONE security spider saw him! He literally looted EIGHT Ai-cores without getting seen. I managed to get 2 more run ins to get even more stuff but thenthey finally spotted. Either stelath is stupid op or it was my slow computer that took it's time to process the ai pathing of those spiders lol.
...and so my legacy continues...

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