It is really cool that skeletons cannot swim, but simply walk underwater. It leads to very weird situations, however, when you send a skeleton "swimming" while the skeleton is lifting another non-skeleton character. That person will be underwater for literal game hours without consequence.
In general I am not in favour for a drowning mechanic, since you cannot attack but can get attacked in the water. It would make water unnecessarily dangerous. I can sort of explain away the floating people not drowning, but those underwater... that is a bit weird.
Drowning under water
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