[99.15] - Crash during a fight.

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Ulfarr
Posts: 5
Joined: Mon Oct 01, 2018 3:49 pm

Sun Nov 18, 2018 10:47 am

First things first, I 'm playing on a modded 99.15- GOG (stable) version. The mods are about the same* I used with 98.62 GOG and I didn't have that problem before so they might or they might not be the source of the problem. So far the only new problem/bug that I know I have is that FCS gives an error report about a line (String ID: 49240-Dialogue.mod) in Dialogue.mod "not being associated with any dialogue", when opening or creating mods.

The modlist is as follows ( I listed them as there might be some known conflict that I don't know about) :

Sho-Battai walls (v.1)
Racial Diversity (v.3)
Faces+ (v.19)
Shidan's Tweaks & Fixes (v.18)
Exterior Containers (v.1) (<- my mod, justs adds a general store and a food container that can be placed outdoors without creating a town)
Less_Foilage_and Rocks_x4 (v.5)
Armor Overhaul (v.1) (<- my mod, adds some weather protection on armour/clothing that didn't have any)
Scientific Innovation (v.1) (<- my mod, adds research and buildings to enable production of AI cores and Engineering Research)
Wearing two hats (v.1)
NewworldPlus (v.1)

* The changes from my 99.62 modlist are the Scientific Innovation (made after I updated to 99.15), my Armor overhaul (also made after the update to replace Neko's Clothing Overhaul which I used to use) and removing TameBeasties (enabled to recruit captured animals).
I had imported my save after both the update and the changes in my modlist.

The crash itself happened when I paused the game and tried to open the dialogue tab. At that time a group of Escaped Holy Nation Servants was attacking my group of 7 who were disguised as members of The Holy Nation ( it happened somewhere north of the Rebel Base near the Hub).
Attachments
crashDump0.99.15_x64_ns.zip
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