[1.0.6][Ownership issue here too, take a look.] Holy Mine Ruin Buildings Glitch [Pretty sure it's not a mod problem.]

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Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Thu Dec 13, 2018 12:53 am

The buildings in the Holy Mine Ruin don't show the interior when I walk into them.
There it is on the map
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There's the results
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Switching the floors or reloading doesn't help.
Restarting the game doesn't help.
Restarting PC doesn't help.
And I don't believe I have mods that can mess with that.
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HALP!
When I turned off all my mods and ran to that ruin all the buildings appeared to be... ruined.
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How can that be?
I'm totally confused. Can anyone tell me what's wrong? O_o
Now it says it's a wolf den...
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Last edited by Bookhorse on Thu Dec 13, 2018 12:46 pm, edited 7 times in total.

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Shidan
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Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Thu Dec 13, 2018 2:48 am

Looks to me like they're owned by a Dust Bandit camp, instead of the ruin. Best guess for why it didn't happen after turning mods off is because starting a new game or importing will move the camps, so the one stealing the buildings is not there anymore. :)

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Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Thu Dec 13, 2018 3:00 am

They are owned by dust bandits right now, yeah...

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Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Thu Dec 13, 2018 10:49 am

I gathered that those buildings should be ruined by design, but when the glitch happens, the game assigns them to some faction entity spawning in the area, like Dust Bandits, or Bonedogs, and the buildings appear whole, but they don't have the interior entry, so when you walk into them, nothing shows up. Anyway. It took me a lot of tries, like three or four dozens, I tried numerous combinations of importing and starting a new game, but here we go again. Now it's not the dust bandits camp, but a wolf den. I'll attach my save file, along with the only mod I use right now. It's a simple game start mod, that I hardly doubt is an issue. Please fix it, Chris. I love your game.

PS: When I import this save, the buildings get back to the way they should be. Ruined and assigned to the Holy Nation.
Attachments
My_Skeletons.7z
That's the mod.
(3.71 KiB) Downloaded 157 times
Holy Mine Ruin.7z
That's the save file.
(1.13 MiB) Downloaded 247 times

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