Consistent, reproducible. I'm in an area with lots of Swamp Raptor attacks.
- If anyone has the Forage Animals job in a base that also has a Storage: Raw Meat barrel, Raw Foul Meat (like from the Raptors) confuses them endlessly.
- They will loot the Raw Foul Meat and the Animal Skins from the Raptor, but then head to the Storage: Raw Meat barrel, which is for normal meat.
- They get to the barrel, can't do anything, and leave (with the status "ditching resources," presumably trying to put the Skins away). However after about 20 yards, they loop back to the barrel - hit it, can't do anything, start to leave, stop, go back again etc. endlessly.
- They never get around to putting the Skins away, and they never ditch the Raw Foul Meat in the animal troughs I have set up. The "Storage: Raw Meat" barrel seems to be taking priority for them, and causing them to get confused when they can't put the meat in it.
I've noticed that after a number of these cycles,
- Sometimes the Foul meat seems to disappear from their inventory, like they tried to shove it in the Normal Meat barrel but it doesn't show up there
- Sometimes if they path close enough to the Animal Trough they WILL drop the foul meat in it - but then for some reason, with NO meat in their inventories, will run back to the Normal Meat barrel with the status "Foraging Animals."
I'm sure there's just a misplaced flag or swapped priority somewhere causing all this, it's easier to see than explain.
Thanks!
[1.0.50] Raw Foul Meat confuses animal forager jobs and sends them into a loop
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spacefiddle
- Posts: 78
- Joined: Fri Jun 22, 2018 8:30 am
Welcome to my base layout, all my workers star in Track & Field 
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