Obviously not a critical feature, but it would be nice to have not all weather protection on an item governed by the same value. Even as great as it would be for modding purposes, there are cases in vanilla where it currently makes no sense.
For example, the Ashlander Hat and Ashlander Goggles. The Goggles have a 100% Duststorm Protection, which is fine. But the Hat has a 50% Acid protection, and 50% Duststorm protection despite having the exact same goggles on the model. This is because they are both governed by the same "weather protection amount" value.
I'd suggest perhaps have it pop up with new values in the bottom left, just like it currently does when you add a new protection type. So if you only have "weather protection0" set, it would only have a "weather protection0 amount" present. And then when you add a "weather protection1" to the item, it pops up with a "weather protection1 amount" and so on.
Separate Weather Protection Values
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