skeletal upgrade

The place to request or suggest new ideas and features.
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swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Fri Feb 23, 2018 5:52 pm

Just thought of a really cool idea for skeletons. Automated harpoon turrets. These would require one AI each and some cpu chips in addition to the normal harpoon materials. But once built they could all be controlled by one Skeleton who could use a command chair. It would only be useable by skeletons. But once it was created and active it could control as many fully automated buildings as it had CPU chips in it's inventory. One plugged in Skeleton who controls everything. Mines, looms, turrets, ect....

I know, I know, but it does sound awesome doesn't it?

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