So, i don't know if its meant to be this way but whenever i enter combat with a single character on my squad the rest will come running to his aid even if he's in no direct line of sight, going as far as my fighting character being on the opposite side of clownsteady than the rest of my squad and they would still go running to fight as soon as he entered fighting mode.
It also happenned when i was in Blister hill on the northern entrance and some Hungry Bandits started attacking one of my characters and my 3 other squadmates were on a bar near the southern Entrance and yet as soon as my character up in the north started being attacked they used their X-Ray vision to go running to start fighting too.
Btw, thanks for the last few bugfixing! they've been great!
[0.98.0 - 0.98.6] X-ray vision squad members
They should be equipped with radars!
I'm pretty sure it is meant to be that way since the player can see wherever his characters are, they just automate the combat/medic task that you would have (probably) clicked.
That said, the range at which they react is way too large, if you want to retreat you have to click on the map most of the times and disable the first aid jobs, this is pretty annoying for me too.
I'm pretty sure it is meant to be that way since the player can see wherever his characters are, they just automate the combat/medic task that you would have (probably) clicked.
That said, the range at which they react is way too large, if you want to retreat you have to click on the map most of the times and disable the first aid jobs, this is pretty annoying for me too.
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