Hi,
I posted on Reddit and figured it would be worthwhile posting here too.
Logistics is broad,, but I really really would like something like any of the following, even just one thing:
* Squad Logistics: Set uniforms for squads including bandages, bolts and food, squads automatically stock up on the required items as they become available. Prior to heading out from camp you can click "restock" and the squad will top off bolts, bandages, food, weapons etc.
* Chest Logistics: Set a desired number of bolts, crafter will only work when # bolts drops below this threshold within the chest. Set certain chests as trash chests where non uniform items can be dumped. Designate certain chests for certain squads (e.g. squad 1 only eats food from certain chest). Designate certain weapons/armor chests to store certain quality. Autosalvage lower quality items.
I am certainly at no loss for ideas! Thanks!
Logistics
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Full Frontal Yeti
- Posts: 33
- Joined: Thu Jan 17, 2019 5:54 pm
A "default load out/kit" setting for squads sounds really good. I'd very much like to be able to assume a squad each has the X,Y,Z things i want them to all always keep on them. Rather than the day to day micromanagement of them telling me they have no bandages when assigned the medic task.
And then allow the player's default squad kit, to override "jobs" dmup feature, so that a toon can hold onto several pieces of food or whatever, even if they have the "jobs" behavior turned on.
I'd also very much like a job/task of "clean up."
So that a character can be set to picking up anything left on the ground in the base area that has a proper storage to be in.
Or that this act of noticing anything on the ground and sticking it in a proper storage, is just the last task in the "jobs behavior" autospank stuff.
If nothing else to do, and stuff on the ground, within the base area, and there is a storage for that stuff, then pick it up already.
Characters are already glad to dump stuff in their inventory automatically into storage, so how about stuff right there on the ground at their feet too?
And then allow the player's default squad kit, to override "jobs" dmup feature, so that a toon can hold onto several pieces of food or whatever, even if they have the "jobs" behavior turned on.
I'd also very much like a job/task of "clean up."
So that a character can be set to picking up anything left on the ground in the base area that has a proper storage to be in.
Or that this act of noticing anything on the ground and sticking it in a proper storage, is just the last task in the "jobs behavior" autospank stuff.
If nothing else to do, and stuff on the ground, within the base area, and there is a storage for that stuff, then pick it up already.
Characters are already glad to dump stuff in their inventory automatically into storage, so how about stuff right there on the ground at their feet too?
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