capture and slavery

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thecoolestloser
Posts: 2
Joined: Sun Apr 21, 2013 11:52 am
Location: U.S.A.

Sun Apr 21, 2013 11:56 am

it would be pretty cool if everyone had a moral stat that was determined by their bravery. and this would drop if demoralizeing things were going on during the battle (ex. their squad is badly outnumbered, or many of his squad mates are fleeing). if the bar hits zero the character would drop their weapon, get on their knees and put their hands on their head. then once the fighting is over the winner could decide to either kill, capture or release the prisoners. if they capture the prisoners he would tie their hands and take them back to base. once they get back they could either ransom or enslave them. if they make them slaves they could either make them work or use them as conscripts. while all of this is happening if the prisoner is brave enough and a chance comes, the prisoner could try to escape. for anyone else who is reading this, if you can think of anything i left out put it in the reply.


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