You cann add new state (or some in this case) "Loyalty" that will grew up or fall down from 100 to 0.
Loyalty will waries whith certain events by Exemple: "When your crew beat the group of bantits their Loyalty grew, if some of your crew was beaten up Loyalty grew but not so much. If all you group was beaten loyalty fall, if anyone has been killd lose even more points of Loyalty. Loyalty will fall when bandits stole anything from your storage. You can grew Loyalty by give money to personaje or better eqipment. Loyalty is also grew up when some of State will up. If Personaje will be without command 30min Loyalty fall. If ended the construction Loyalty grown.
So the actions of group can change with changes in loyalty like a
when Loyalty is
100-76 Character will do all what you comand
75-51 Character don't want to trade (with NPC only)
50-26 Character dont want to fight (actually fight but when enemy on base)
25-6 Character go to base and worck on base territory
5-0 Stay on base without command (last chance to speak with him or give money)
If you didn't have base Personaje leave you crew on 24 Loyalty
You can find the leaver at same place where he was recruit.
All items that was on him stay with him.
If you dont understand something please say i wll reformulate, SRY for bad english.