Unit spawning "cheat"

The place to request or suggest new ideas and features.
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Dorrin
Posts: 39
Joined: Mon Feb 13, 2012 5:47 am

Sat Oct 18, 2014 10:14 pm

I'd love to be able to spawn specific units while playing the game and at specific spots on the map. For example in a story i am doing i wanted an army of Holy Nation soldiers to besiege Brink, the odds of that happening are pretty slim, especially to have a force big enough to actually take the town(i'd wanted to start with 300 or so, then have it be closer to 1000 the next day), so a screenshot to go with the story was out of the question.

I think it would add a lot to the storytelling if we had the tools to do such things, rather than just waiting on bands to just randomly wander by.

Xx BoD xX
Posts: 56
Joined: Fri Apr 19, 2013 7:36 pm

Fri Nov 14, 2014 7:13 pm

Maybe one day well will be able to help shape the fate of the world and influence things like these to happen. That, would be amazing.

xeoneex
Posts: 115
Joined: Mon May 20, 2013 4:36 pm

Tue Dec 16, 2014 12:15 am

Only way you can do that now, use the construction kit to set the relationship between the faction brink is -100 with the holy paladins, that way when they cross pathes they attack each other. Sadly though as of right now there is no way to place things anywhere except town bits ingame. I would love this kind of thing so I can test stuff as well as possibly mod it so we can have animal companions.

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