Search found 14 matches
- Thu Feb 21, 2019 11:08 pm
- Forum: Bug reports
- Topic: [1.0.14] Game acting weird since last update
- Replies: 0
- Views: 186
[1.0.14] Game acting weird since last update
Hey ho, save game attached. Game has been acting weird since the last update, I guess. First I had to reimport twice because Flotsam Village and World's End were completely void of any NPCs. Now my outpost doesn't want to accept any power from my wind turbines and my engineering guys don't want to a...
- Thu Feb 21, 2019 11:38 am
- Forum: Bug reports
- Topic: Auto-Save not working as advertised
- Replies: 0
- Views: 173
Auto-Save not working as advertised
Is it just completely random? To add to the brutality of the game? How many times I have lost an hour or more of game time because for some arcane reason the auto-save function decided to believe in its own definition of what "15 minutes" means. Eventually it saves. Often it even adheres t...
- Mon Jan 28, 2019 1:28 pm
- Forum: Bug reports
- Topic: Black Plate Jacket has a bigger dex penalty than White Plate Jacket
- Replies: 0
- Views: 329
Black Plate Jacket has a bigger dex penalty than White Plate Jacket
Is that intended? Seems weird.
Edit: While I'm already at it. Samurai Boots at Masterwork have practically no penalty to combat speed, yet it still shows up as 1.00x Combat Speed which is kinda irritating.
Edit: While I'm already at it. Samurai Boots at Masterwork have practically no penalty to combat speed, yet it still shows up as 1.00x Combat Speed which is kinda irritating.
- Thu Jan 17, 2019 11:42 pm
- Forum: Bug reports
- Topic: [1.08] Game just crashed in the middle of play
- Replies: 0
- Views: 366
[1.08] Game just crashed in the middle of play
Game just crashed. After about 1.5 hours of play. Was just setting up camp beds, running at double speed. Didn't really do anything special. Game just froze and crash error message popped up.
- Thu Jan 17, 2019 1:14 pm
- Forum: Gameplay
- Topic: Allying Flotsam Ninjas
- Replies: 8
- Views: 3359
Re: Allying Flotsam Ninjas
Turns out the mistake was on my end: The Flotsams had indeed taken over Blister Hill. I just didn't know. You have to re-visit locations for them to update on the map. I thought the map updated automatically. Could've sworn I wasn't close to any of the more minor outposts that still changed their ow...
- Tue Jan 15, 2019 10:10 am
- Forum: Gameplay
- Topic: Allying Flotsam Ninjas
- Replies: 8
- Views: 3359
Re: Allying Flotsam Ninjas
Mmmh. So up to now it all worked. I'm friends with the Shek, I'm friends with the Flotsams. I razed all of the HN's cities and the Shek took over Stack and Bad Teeth. But what about Blister Hill? Aren't the Flotsams supposed to take over that city? The Shek recognized that the HN has been defeated a...
- Sat Jan 12, 2019 6:36 pm
- Forum: Gameplay
- Topic: Allying Flotsam Ninjas
- Replies: 8
- Views: 3359
Re: Allying Flotsam Ninjas
Ha, it worked! For good measure I handed in one of the Inquisitors multiple times to get to a nice, round 100 standing. Me and the Flotsams are now friends 8) And interestingly enough after taking down Okran's Shield I actually got a Retribution from God raid that spawned and made it all the way to ...
- Sat Jan 12, 2019 12:55 pm
- Forum: Gameplay
- Topic: Allying Flotsam Ninjas
- Replies: 8
- Views: 3359
Re: Allying Flotsam Ninjas
Then how are you at war and not have won the war? :) Valid point. But both Shek and the Ninjas keep telling me, that while it's nice and all that Blister Hill has been burned to the ground, they can't take it yet because Okran's Shield is still standing. So the war ends in Okran's Shield. Anyhow, g...
- Fri Jan 11, 2019 10:31 pm
- Forum: Gameplay
- Topic: Allying Flotsam Ninjas
- Replies: 8
- Views: 3359
Re: Allying Flotsam Ninjas
You should be able to trigger the necessary Moll's dialogue if your standing with the Flotsam Ninjas is above -5. Then do the blah, blah, ask to join them. Are you sure? I'm at exactly 0 standing with them but Moll doesn't talk to me. Can I bring in bounties to increase my standing? I already broug...
- Fri Jan 11, 2019 4:13 pm
- Forum: Gameplay
- Topic: Allying Flotsam Ninjas
- Replies: 8
- Views: 3359
Allying Flotsam Ninjas
Hey ho, quick question: Is it possible to still ally the Flotsam Ninjas after not doing so during the first encounter? I don't know if I denied an alliance or just didn't talk to Moll at all when I was first in their village, but now that I have started my crusade against the Holy Nations I would ve...
- Wed Jan 09, 2019 12:35 pm
- Forum: Gameplay
- Topic: Tips for Base Building and when to start building
- Replies: 6
- Views: 4440
Re: Tips for Base Building and when to start building
Hey there, I was in the exact same position as you were (i.e. trying to find my way around) a couple of weeks ago. Here's what worked for me. I started building a base once I finished all the research that can be done with the small research bench. Mostly because I thought that I couldn't fit the bi...
- Mon Dec 24, 2018 11:57 pm
- Forum: Bug reports
- Topic: Workers can't find storage boxes anymore
- Replies: 3
- Views: 421
Re: Workers can't find storage boxes anymore
Ha, I fixed it. I called upon the Shift+F12 thingy and removed my empty outpost marker. Now everything's back to normal. Perfect :) Do you know why this happened? Does the outpost take priority over any other housing and thus made my workers not find any storage containers because there weren't any ...
- Mon Dec 24, 2018 10:47 pm
- Forum: Bug reports
- Topic: Workers can't find storage boxes anymore
- Replies: 3
- Views: 421
Re: Workers can't find storage boxes anymore
Sure. Here you go. Thanks for the quick response!
- Mon Dec 24, 2018 1:56 pm
- Forum: Bug reports
- Topic: Workers can't find storage boxes anymore
- Replies: 3
- Views: 421
Workers can't find storage boxes anymore
Hey ho, My workers can't find their way to my storage boxes anymore. Or they think that they don't exist anymore. I don't know. What happened: I have bought one of the houses in Squin and put a Ore and a Copper Ore Storage Box into it. I put my five workers on mining by assigning them a permanent jo...