super crash 0.61.1
getting random crashes. seems to happen randomly but frequently.
running 2 7800 ati graphics cards.
attached is the zip files requested.
tried suggested fixes in forums. no luck.
running 2 7800 ati graphics cards.
attached is the zip files requested.
tried suggested fixes in forums. no luck.
- Attachments
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- crashDump0.61.1.zip
- (319.41 KiB) Downloaded 241 times
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Scarborough1994
- Posts: 7
- Joined: Sun Feb 02, 2014 6:39 pm
Hello this is a usual error occurs one every hour or 2, just playing and suddenly, Your game has Crashed Error 183 (i think its 183) and then it shuts game down and i lose progress and have to re-do what ive done, its a good game could you please fix this thankyou
, btw i noticed that bandits not spawn in the vast empty wasteland of SW of the map near the castle, i created outpost outside castle gate went for a 6 mins walk in the open and never saw a bandit but this is at beginning of game so it could be usual. thankyou sorry to bother you 
- Attachments
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- crashDump0.61.1.zip
- Crash error 183
- (282.08 KiB) Downloaded 191 times
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Scarborough1994
- Posts: 7
- Joined: Sun Feb 02, 2014 6:39 pm
Same Crash i tried using VSync was working fine basically all i was doing was staring at my man in a cannibal cage trying to get him to pick the lock but even if he did get out he got captured again 5s later
- Attachments
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- crashDump0.61.1.zip
- tried using VSync
- (220.79 KiB) Downloaded 245 times
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Scarborough1994
- Posts: 7
- Joined: Sun Feb 02, 2014 6:39 pm
Shouldnt matter anyways???? and im running a high spec computer able to play all latest games so therefore it shouldnt matter about my specs i normally play at normal size it starts up with tbhPnzrNorm wrote:Could try disabling Crossfire.
Are you running in Fullscreen at your monitor's native resolution?
It does matter, because when a game is in-development, whether alpha, beta, or any other testing phase, there exists a likelihood that certain features about your high spec computer will cause different, or new, issues to occur.Scarborough1994 wrote:Shouldnt matter anyways???? and im running a high spec computer able to play all latest games so therefore it shouldnt matter about my specs i normally play at normal size it starts up with tbh
Whether you can play all the latest games or not doesn't matter since each game can have unique code, design, and implementation.
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Scarborough1994
- Posts: 7
- Joined: Sun Feb 02, 2014 6:39 pm
ah okay fair enough well im running windows 7 (62 bit) intel (tm) 2 quad core q6600 2.40ghz, 6GB Ram, 1GB GraphicsPnzrNorm wrote:It does matter, because when a game is in-development, whether alpha, beta, or any other testing phase, there exists a likelihood that certain features about your high spec computer will cause different, or new, issues to occur.Scarborough1994 wrote:Shouldnt matter anyways???? and im running a high spec computer able to play all latest games so therefore it shouldnt matter about my specs i normally play at normal size it starts up with tbh
Whether you can play all the latest games or not doesn't matter since each game can have unique code, design, and implementation.
Hey there,
The supercrash thing in this version doesnt seems to be related to hardware, i have tested in 3 platforms (my brothers pcs and my own in wich is ussually installed) and in all of them had lots of "super crash". Sadly this version is quite unstable, not to mention the invisible npc "new" feature in wich bandits or even squad members become invisible once they fall unconcious.
Regards
The supercrash thing in this version doesnt seems to be related to hardware, i have tested in 3 platforms (my brothers pcs and my own in wich is ussually installed) and in all of them had lots of "super crash". Sadly this version is quite unstable, not to mention the invisible npc "new" feature in wich bandits or even squad members become invisible once they fall unconcious.
Regards
It's a memory leak. If you play in windowed mode you can see how much RAM the game is using with Task Manager. When it gets close to using 4GB of RAM the game can crash at any time. It's best to keep an eye on it and then when it uses around 3 to 3.5GB just save, exit and then restart the game. That way you can avoid potential save game corruptions.Aurelio wrote:Hey there,
The supercrash thing in this version doesnt seems to be related to hardware, i have tested in 3 platforms (my brothers pcs and my own in wich is ussually installed) and in all of them had lots of "super crash". Sadly this version is quite unstable, not to mention the invisible npc "new" feature in wich bandits or even squad members become invisible once they fall unconcious.
Regards
AMD Athlon II x4 635 processor 2.9GHz
8 GB RAM
NVidia GeForce 9800 GT
Windows 7 home premium
8 GB RAM
NVidia GeForce 9800 GT
Windows 7 home premium
Its not a memory leak on my end. Game constantly sits around ~2.8 GB RAM usage during gameplay. This occurs in windowed and fullscreen.gmat wrote:It's a memory leak. If you play in windowed mode you can see how much RAM the game is using with Task Manager. When it gets close to using 4GB of RAM the game can crash at any time. It's best to keep an eye on it and then when it uses around 3 to 3.5GB just save, exit and then restart the game. That way you can avoid potential save game corruptions.
Same here, also my pc have 16 GB, so unless its restricted to 4 GB or less shouldnt cause a leak.PnzrNorm wrote:Its not a memory leak on my end. Game constantly sits around ~2.8 GB RAM usage during gameplay. This occurs in windowed and fullscreen.gmat wrote:It's a memory leak. If you play in windowed mode you can see how much RAM the game is using with Task Manager. When it gets close to using 4GB of RAM the game can crash at any time. It's best to keep an eye on it and then when it uses around 3 to 3.5GB just save, exit and then restart the game. That way you can avoid potential save game corruptions.
I will append this on to my statement.
So long as I do not Alt+Tab out of the game in Fullscreen, it will continue to run flawlessly for an indefinite period of time (then again, I did notice some Cannibals still have those old cleavers in this game, but its a fraction of them; the rest have clubs)
So long as I do not Alt+Tab out of the game in Fullscreen, it will continue to run flawlessly for an indefinite period of time (then again, I did notice some Cannibals still have those old cleavers in this game, but its a fraction of them; the rest have clubs)
Continually getting the super crash with and without Force single thread option.
Attached Crash dump zip.
Attached Crash dump zip.
- Attachments
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- crashDump0.61.1.zip
- (303.57 KiB) Downloaded 341 times
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Scarborough1994
- Posts: 7
- Joined: Sun Feb 02, 2014 6:39 pm
sounds like everyones got this problem and it should be the main priority for the next fixkanzyman wrote:Continually getting the super crash with and without Force single thread option.
Attached Crash dump zip.
- Hatsune_Neko
- Moderator
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- Location: Columbus, OH
new update out
62 should have plugged the hole that was the memory leak.
62 should have plugged the hole that was the memory leak.
Do you believe the sexes should be equal?
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Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
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