super crash 0.61.1

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luckyhit
Posts: 1
Joined: Fri Jan 31, 2014 5:01 pm

Fri Jan 31, 2014 7:50 pm

getting random crashes. seems to happen randomly but frequently.

running 2 7800 ati graphics cards.

attached is the zip files requested.

tried suggested fixes in forums. no luck.
Attachments
crashDump0.61.1.zip
(319.41 KiB) Downloaded 241 times

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PnzrNorm
Posts: 1182
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Location: Steam: PnzrNorm

Sat Feb 01, 2014 2:51 pm

Could try disabling Crossfire.
Are you running in Fullscreen at your monitor's native resolution?

Scarborough1994
Posts: 7
Joined: Sun Feb 02, 2014 6:39 pm

Sun Feb 02, 2014 6:45 pm

Hello this is a usual error occurs one every hour or 2, just playing and suddenly, Your game has Crashed Error 183 (i think its 183) and then it shuts game down and i lose progress and have to re-do what ive done, its a good game could you please fix this thankyou ;), btw i noticed that bandits not spawn in the vast empty wasteland of SW of the map near the castle, i created outpost outside castle gate went for a 6 mins walk in the open and never saw a bandit but this is at beginning of game so it could be usual. thankyou sorry to bother you ;)
Attachments
crashDump0.61.1.zip
Crash error 183
(282.08 KiB) Downloaded 191 times

Scarborough1994
Posts: 7
Joined: Sun Feb 02, 2014 6:39 pm

Sun Feb 02, 2014 7:52 pm

Same Crash i tried using VSync was working fine basically all i was doing was staring at my man in a cannibal cage trying to get him to pick the lock but even if he did get out he got captured again 5s later
Attachments
crashDump0.61.1.zip
tried using VSync
(220.79 KiB) Downloaded 245 times

Scarborough1994
Posts: 7
Joined: Sun Feb 02, 2014 6:39 pm

Mon Feb 03, 2014 12:39 am

PnzrNorm wrote:Could try disabling Crossfire.
Are you running in Fullscreen at your monitor's native resolution?
Shouldnt matter anyways???? and im running a high spec computer able to play all latest games so therefore it shouldnt matter about my specs i normally play at normal size it starts up with tbh

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PnzrNorm
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Mon Feb 03, 2014 4:06 pm

Scarborough1994 wrote:Shouldnt matter anyways???? and im running a high spec computer able to play all latest games so therefore it shouldnt matter about my specs i normally play at normal size it starts up with tbh
It does matter, because when a game is in-development, whether alpha, beta, or any other testing phase, there exists a likelihood that certain features about your high spec computer will cause different, or new, issues to occur.
Whether you can play all the latest games or not doesn't matter since each game can have unique code, design, and implementation.

Scarborough1994
Posts: 7
Joined: Sun Feb 02, 2014 6:39 pm

Mon Feb 03, 2014 6:41 pm

PnzrNorm wrote:
Scarborough1994 wrote:Shouldnt matter anyways???? and im running a high spec computer able to play all latest games so therefore it shouldnt matter about my specs i normally play at normal size it starts up with tbh
It does matter, because when a game is in-development, whether alpha, beta, or any other testing phase, there exists a likelihood that certain features about your high spec computer will cause different, or new, issues to occur.
Whether you can play all the latest games or not doesn't matter since each game can have unique code, design, and implementation.
ah okay fair enough well im running windows 7 (62 bit) intel (tm) 2 quad core q6600 2.40ghz, 6GB Ram, 1GB Graphics

Aurelio
Posts: 4
Joined: Sat Nov 02, 2013 1:34 am

Tue Feb 04, 2014 3:19 am

Hey there,

The supercrash thing in this version doesnt seems to be related to hardware, i have tested in 3 platforms (my brothers pcs and my own in wich is ussually installed) and in all of them had lots of "super crash". Sadly this version is quite unstable, not to mention the invisible npc "new" feature in wich bandits or even squad members become invisible once they fall unconcious.

Regards

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gmat
Posts: 43
Joined: Fri Apr 12, 2013 12:44 pm

Tue Feb 04, 2014 2:05 pm

Aurelio wrote:Hey there,

The supercrash thing in this version doesnt seems to be related to hardware, i have tested in 3 platforms (my brothers pcs and my own in wich is ussually installed) and in all of them had lots of "super crash". Sadly this version is quite unstable, not to mention the invisible npc "new" feature in wich bandits or even squad members become invisible once they fall unconcious.

Regards
It's a memory leak. If you play in windowed mode you can see how much RAM the game is using with Task Manager. When it gets close to using 4GB of RAM the game can crash at any time. It's best to keep an eye on it and then when it uses around 3 to 3.5GB just save, exit and then restart the game. That way you can avoid potential save game corruptions.
AMD Athlon II x4 635 processor 2.9GHz
8 GB RAM
NVidia GeForce 9800 GT
Windows 7 home premium

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PnzrNorm
Posts: 1182
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Tue Feb 04, 2014 4:20 pm

gmat wrote:It's a memory leak. If you play in windowed mode you can see how much RAM the game is using with Task Manager. When it gets close to using 4GB of RAM the game can crash at any time. It's best to keep an eye on it and then when it uses around 3 to 3.5GB just save, exit and then restart the game. That way you can avoid potential save game corruptions.
Its not a memory leak on my end. Game constantly sits around ~2.8 GB RAM usage during gameplay. This occurs in windowed and fullscreen.

Aurelio
Posts: 4
Joined: Sat Nov 02, 2013 1:34 am

Wed Feb 05, 2014 1:20 am

PnzrNorm wrote:
gmat wrote:It's a memory leak. If you play in windowed mode you can see how much RAM the game is using with Task Manager. When it gets close to using 4GB of RAM the game can crash at any time. It's best to keep an eye on it and then when it uses around 3 to 3.5GB just save, exit and then restart the game. That way you can avoid potential save game corruptions.
Its not a memory leak on my end. Game constantly sits around ~2.8 GB RAM usage during gameplay. This occurs in windowed and fullscreen.
Same here, also my pc have 16 GB, so unless its restricted to 4 GB or less shouldnt cause a leak.

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PnzrNorm
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Wed Feb 05, 2014 3:36 pm

I will append this on to my statement.

So long as I do not Alt+Tab out of the game in Fullscreen, it will continue to run flawlessly for an indefinite period of time (then again, I did notice some Cannibals still have those old cleavers in this game, but its a fraction of them; the rest have clubs)

kanzyman
Posts: 20
Joined: Thu Feb 06, 2014 9:50 pm

Thu Feb 06, 2014 9:54 pm

Continually getting the super crash with and without Force single thread option.

Attached Crash dump zip.
Attachments
crashDump0.61.1.zip
(303.57 KiB) Downloaded 341 times

Scarborough1994
Posts: 7
Joined: Sun Feb 02, 2014 6:39 pm

Fri Feb 07, 2014 11:39 pm

kanzyman wrote:Continually getting the super crash with and without Force single thread option.

Attached Crash dump zip.
sounds like everyones got this problem and it should be the main priority for the next fix

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Hatsune_Neko
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Fri Feb 07, 2014 11:42 pm

new update out
62 should have plugged the hole that was the memory leak.
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