Thu Dec 13, 2018 10:49 am
I gathered that those buildings should be ruined by design, but when the glitch happens, the game assigns them to some faction entity spawning in the area, like Dust Bandits, or Bonedogs, and the buildings appear whole, but they don't have the interior entry, so when you walk into them, nothing shows up. Anyway. It took me a lot of tries, like three or four dozens, I tried numerous combinations of importing and starting a new game, but here we go again. Now it's not the dust bandits camp, but a wolf den. I'll attach my save file, along with the only mod I use right now. It's a simple game start mod, that I hardly doubt is an issue. Please fix it, Chris. I love your game.
PS: When I import this save, the buildings get back to the way they should be. Ruined and assigned to the Holy Nation.
-
Attachments
-
- My_Skeletons.7z
- That's the mod.
- (3.71 KiB) Downloaded 157 times
-
- Holy Mine Ruin.7z
- That's the save file.
- (1.13 MiB) Downloaded 247 times