A question just came to mind...

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Zephyr8965
Posts: 117
Joined: Thu Aug 27, 2009 9:10 pm

Sun Dec 20, 2009 6:25 pm

I was thinking about the entering of buildings and all that and a question popped into my head: what about the camera? Specifically, what happens if the camera passes through a building? Will the building push the camera aside, like some games do in a really annoying way, will you be able to just look inside the building by having the camera pass through walls, perhaps make the entire building and its contents invisible or something else?

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Captain Deathbeard
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Mon Dec 21, 2009 2:08 pm

If you are inside the outer walls go invisible, if you are outside and it is in the way then the whole thing will go invisible or transparent.

Zephyr8965
Posts: 117
Joined: Thu Aug 27, 2009 9:10 pm

Mon Dec 21, 2009 8:51 pm

Sweetness. I can't stand in games where you can't get the right camera angle because there's a wall near you or something. It's not quite so bad in games that are rts-ish, but it still bugs. Really a pain in hack'n'slash games when you can't even see your opponent because you can't turn the camera toward them due to being against a wall or in a corner.

Shoelip
Posts: 90
Joined: Tue Nov 03, 2009 8:30 am

Fri Dec 25, 2009 5:51 am

Will you be able to toggle the feature on and off? Might not seem like such a useful feature but if anyone ever wants to say, make machinima with your game, they'll be happy to have it.

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