Fri Jan 04, 2013 3:07 pm
I would like to see some sort of hierarchy system but not in a "crime-ring" type.
Sure the game is lot about freedom to do what ever you want and you can rob caravans and ask for "protection money" and bluff and cheat in many ways if you like to and you can "imagine" that you are a Mafia boss, but the game isn't directly a crime simulator or anything like that. That's why the hierarchy can't come from "crime world."
I was thinking more like naming a squad leader and selecting soldiers that he can command. Then I could give orders for the squad leader and he would manage rest of the squad as needed according to the task. Also, maybe giving tags to squad members that would work something of a hierarchy. Medic, archer, "hero/warrior"(For my "friends" or faction members who are loyal to me and my faction/religion and not because of a weekly payment), soldier/mercenary, recruit, veteran...
"What was once a pile of dirt, is now even greater pile of dirt, as I shoveled more dirt on it." - Kim Jong Un, 2013