Thank you for noticing. I was careful to make the mechanics rather vague, but true to what grappling is for. Keeping your opponent in place so you can attack him, or getting them on the ground.Tolwrath wrote:When I said "widely favored" I wasn't talking about just the player. I'm sure bandits would love it. And the main positive of using it is that it holds an opponent out of the larger combat. For example, tackling a Holy Empire captain because he's stronger than your party. Your party would have time to beat the Holy Empire servants (is that what the underlings are called?) And could then gang up on the stronger Captain. The second positive is that it prevents use of large weapons, giving a way for a poorly equipped person to even the field in 1-vs-1 combat against someone well equipped or with a large weapon.
You're absolutely right about needing additional mechanics and animations though, it would require lots of extra effort.
Edit: come to think of it, those are pretty much the bonuses of all grappling., except you can't really throw someone from that position. You might be able to give a coup de grâce though.
Grappling/Wrestling
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