Map travel

The place to request or suggest new ideas and features.
Traver
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Posts: 57
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Tue Feb 12, 2013 7:24 pm

I really miss a way to tell a character to go to a specific settlement or town, without having to lead him there.

Maybe using the map to give him the destination would be possible?

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Tolwrath
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Tue Feb 12, 2013 7:31 pm

Sounds good. Such a feature will definitely be useful when we start having to control multiple squads.

Meynolt
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Joined: Thu Jan 31, 2013 7:19 am

Wed Feb 13, 2013 7:28 am

I like this idea.

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iSuck345
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Location: Why wold you want to know where a 14-year old lives? O.O

Wed Feb 13, 2013 4:29 pm

It's a good idea. Oh my god, I swear that if they don't put this in the suggestion list, I'll be pretty pissed off.
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
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Clawdius Talonious
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Sat Feb 16, 2013 1:47 am

I'd like to see that sort of thing done, it would save a lot of time, and really cut down on the micromanagement needed once we have multiple squads.

Phasmatis75
Posts: 12
Joined: Sat Feb 16, 2013 6:42 am

Sat Feb 16, 2013 6:50 am

I've already broken my group of three into two groups. With my main character near my main base and the others traveling between towns trading. It would be so nice to be able to tell them to go to a town through the map.

Marilous
Posts: 140
Joined: Thu Dec 20, 2012 4:54 am

Sat Feb 16, 2013 7:58 pm

Its been suggested that some sort of quick travel will be incorporated in the game at some point.

KuroHyou
Posts: 18
Joined: Mon Feb 18, 2013 9:51 pm

Wed Feb 20, 2013 2:43 am

Maybe some sort of actual camel/horse/elephant wagon transportation? That also open up possibility of gold sinks, ambushes, giant bandit wagon raiding parties and possibly factional warfare. With scheduled wagon transportation, how early you book space and increasing cost/space left... stuff like that.

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Tolwrath
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Wed Feb 20, 2013 10:26 am

In fallout 2's fast travel you could use a car, after going through the trouble of having one repaired, by "using" it, and it would take you directly to the travel map where your movement speed would be increased. I still think it's unlikely we'll get speed increasing vehicles, but i do hope for a time compression travel of sorts.

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iSuck345
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Location: Why wold you want to know where a 14-year old lives? O.O

Sat Feb 23, 2013 9:02 pm

I've actually said something like that, but never in the suggestions forum.
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
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CalPal
Posts: 129
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Location: Canada

Thu Mar 21, 2013 5:25 am

Actually, I think there should be a sort of informal, ongoing "quest" to have a cartographer map out the entire region, akin to something you might see in a game like Minecraft with its regional maps. There should also be NPCs, particularly traders and military factions, willing to trade for these maps, especially if changes come about such as a new settlement being founded, an old one being raided into oblivion or if it notes the most recent locations of enemy positions.

Not just would it give you an incentive for yourself to know what you're doing, it would also be profitable to give these maps to other traders if the price is right... or if possible, withhold it from them if you think you can profit from their loss. :twisted:

Jake_j_a
Posts: 66
Joined: Sat Mar 23, 2013 7:52 pm

Mon Mar 25, 2013 7:45 pm

I like the idea of a map travel option (ie go here on minimap command,) but I dont think an actual fast-travel would be good. The dangers of traveling can be riveting, I'm sure the current "as long as you keep moving you'll never get hit" thing will be fixed, putting in a fast-travel option would hurt the "feel" of the game. However, a fast-forward about twice as fast as the current fastest with auto-slow if you get attacked or, even better, get within a set distence of a hostile, would be awsome.

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Tolwrath
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Joined: Wed Oct 31, 2012 12:11 am

Mon Mar 25, 2013 7:56 pm

Yeah that sounds pretty good, I'm not sure I'd limit it to 8x speed though. Then again the map will eventually become more compressed (assuming we don't all mod it to have an even bigger one) so maybe 8x would be fine.

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TheCowabungaKid
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Location: Germany

Mon Mar 25, 2013 8:31 pm

okay, seeing that travelling is kind of a pain in the butt right now, and afaik Chris confirmed the eventual map will be roughly 4 times the size of the current one, i definitely support an interactive map that can be used to give movement commands. also, the notion of map traders and such is kinda nice. based on the post-apocalyptic scenario in Kenshi, knowing where you are and where you're headed is a matter of survival, so maps would be extremely valuable. on top of giving movement commands, it would be great to have additional information about the settlements you've been to by hovering the cursor over them or clicking them on the map. just basic stuff, faction of the guards etc. that'd be nice.
Find what you love and let it kill you. - Charles Bukowski

Smiley
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Wed Mar 27, 2013 5:58 pm

haha idd no fast travel plz but map travel yey :p

Fast travel would raise questions as did they teleport instantly or does it require the time to actually walk there. and if they do noone can ambush ur traders, which would affect gameplay by alot.
Well u can see the consequenses of it can you ?

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Tolwrath
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Wed Mar 27, 2013 6:09 pm

Which is why we were talking about it being a greater time compression, and still showing you move. Not some sort of instantaneous "appear in the next town at the click of a button".

Also: your grammar and spelling make me weep.

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iSuck345
Posts: 850
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Location: Why wold you want to know where a 14-year old lives? O.O

Wed Mar 27, 2013 6:12 pm

Tolwrath wrote:Which is why we were talking about it being a greater time compression, and still showing you move. Not some sort of instantaneous "appear in the next town at the click of a button".

Also: your grammar and spelling make me weep.
Give the poor guy a break on the grammar, it's not that bad. I can still understand it.
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
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Wed Mar 27, 2013 7:11 pm

I would go for srry i wasnt raised in an english speaking country, would u like to try my language?

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Wed Mar 27, 2013 7:21 pm

Probably not. I don't think I would do very well at using another language. I was under the impression that you were a teenager in an English speaking country who was simply too lazy to use proper grammar and spelling. I'm sorry.

Also: isuck, is it your birthday?

Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Wed Mar 27, 2013 8:26 pm

i dont think its his birthday more like a reply on the wildlife topic :mrgreen:

And i know my english isnt with proper grammar or spelling.
I actually learned english like most gamers do from games (and movies).
And i dont mean the fps kinda games :-)

Well my preferred type of games would be: turnbased strategy games (i dont know whats the short for those) and rts with pause :D and rpg, or combined, guess thats kinda why i am here :roll:

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