0.40 Pathfinding error

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Bruno
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Posts: 22
Joined: Tue Feb 05, 2013 6:25 am
Location: Winnerville

Sun Feb 24, 2013 4:21 am

After I built a wall around my 'base', my workers will no longer operate the stone processor or the stone mine. They will just walk outside of the base or open the gate if it's closed. Doesn't matter how close to the machines they are.
Processor: Intel Core i5-4670K 4.2GHz(OCed) Quad-Core Processor
RAM: G.Skill Ripjaws X Series 16GB (2 x 8GB) DDR3-1866 Memory
Graphics: Asus GeForce GTX 780 3GB DirectCU II Video Card

Ardanza
Posts: 62
Joined: Sun Feb 10, 2013 7:13 pm

Sun Feb 24, 2013 4:45 am

Bruno, is the stone processor or stone mine full? (maximum 5 items i believe) look at the output and see if there are items in it.

After doing this, also just right click on the processor to let them work, if they start running to the gate to unlock/open it let them, they will run back and continue working. Units don't seem to like working when the doors are locked....
Windows 8 64-Bit
Intel i7-3820 @ 3.60GHz
32 GB RAM
Nvidia GeForce GTX 670

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Bruno
Contributor
Posts: 22
Joined: Tue Feb 05, 2013 6:25 am
Location: Winnerville

Sun Feb 24, 2013 4:49 am

Neither is full, and when empty they used to take what they needed from the other. When I added walls nearby, it seemed to ruin the building. If the gate is locked the first time I order them to operate either machine, they will go open the gate. The second time, they will walk out of the gate and stand on the other end of the wall near the machines.
Processor: Intel Core i5-4670K 4.2GHz(OCed) Quad-Core Processor
RAM: G.Skill Ripjaws X Series 16GB (2 x 8GB) DDR3-1866 Memory
Graphics: Asus GeForce GTX 780 3GB DirectCU II Video Card

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