Character Titles, Color Cordination, Squad Placement

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Zoloes
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Joined: Fri Mar 22, 2013 3:02 am

Mon Mar 25, 2013 7:56 am

1. This is just an Immersion idea for me. I think that it would be cool to have a title Nameplate under the Name of the Character, I like to give my characters Military Ranking. If I could just have their full names, and then be able to change their title (Say for a promotion, or a change in job) whenever I wanted, I think that would be cool.

Also having different colors for the Title's.
2. Color Coordination would be a easy way of discerning who does what. (When bows are added) You could have the title of your Shock team to be in Red Font, to show they are the main infantry, while your Bowmen could have a green font, and medics Blue, that way if you are in a 40 man fight, and everyone is attacking everyone, and you see a blue hop in the middle there, you can snatch his butt up and tell him to get back on the side lines, as well as bowmen.

3. I think it would be a great idea for tactical advantage, as well as Squad Placement. Somewhat similar (actually exactly similar) To the old Warcraft game, and basically any RTS I can think of off the top of my head were you coordinated certain teams by squad using the Ctrl Key to designate a group, then you can press the Group key at any time to highlight all squad members.

What do you guys think, improve on my idea, or tell me your's
No matter the idea of one man, their will always be something creative to say in the mind of the masses, but always remember, the creativity is expressed through the individual.

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hypekillah
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Mon Mar 25, 2013 1:41 pm

Brilliant! Also if "job status" or "rank" would have som code on behavior. ect. "scientists" would atuomaticly go reaserch if idle and have reaserch avalible.

and squad formations would be great to.
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Zoloes
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Mon Mar 25, 2013 6:33 pm

hypekillah wrote:and squad formations would be great to.
I didn't think of that, that would be amazing, having predetermined numbers for each place in the group, and then giving each one of the members a number for that specific formation, so you could have your Bodyguards out on the border of the Formation and your traders/doctors in the middle.

Also while playing that it would be awesome to have people occasionally come into Saloon to be recruited.

I would also like to see some sort of Faction Accolades, just a small chart that shows cool stuff that has happened during the course of that game. Such as:
- number of each kind of bandits killed
- number of items created/traded/sold
- amount of money you have made/spent
- amount of damage your faction members have received
- name of the person who has taken the most amount of damage
- amount of damage that has been bandaged
- amount of damage that has been recovered (On foot and in bed)
- total time in beds
- character who has spent the most time in a bed
- person who has spent the most time being carried
- character who has spent the most time Laboring/Researching/Building
- each characters number of killing blows

I would also like to see a % bar in the skills window, for each player showing the progress of training on each skill, Kinda like they do with the research bar in your outpost, to show how close you are to finishing that research, it would be convenient to see how far along I am in a certain skill on a specific character, or so I can look at it and determine how long i need to walk around in the desert with a dead body, a large backpack full full of swords, and a heavy weapon to get my strength up. (My main character likes swinging big sharp things.

Thats all I have for now, but again as I said, Improve on my idea, or tell me yours.
No matter the idea of one man, their will always be something creative to say in the mind of the masses, but always remember, the creativity is expressed through the individual.

Nuclear
Posts: 13
Joined: Sun Mar 24, 2013 8:09 pm

Tue Mar 26, 2013 10:20 am

I love the idea of the titles. it seems so simple yet I think a lot of role playing gamers would appreciate it. Expanding on both of your ideas, maybe have some Faction Accolades unlock a special title? Such as if you healed a certain number of people you'd get Dr. [Name] or something to that effect? Or even a different approach as well like [Name] the Lazy (sleeping too much). [Name] the Demon (killing civilians?) to have that sort of bandit-type titles?

On top of your color coordination idea, I saw someone else mention something about custom made faction armors, perhaps there can be a certain distinguishing mark you can put on say a bowman to tell they are bowmen from afar? Perhaps a simple color change or for the type who like all to have one color maybe a flag that has a bow on it? Similar to samurai waving their emblems? (I know its not historical, It's just an example. It'll fit the lore somewhat)
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Zoloes
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Tue Mar 26, 2013 8:31 pm

Nuclear wrote: Similar to samurai waving their emblems? (I know its not historical, It's just an example. It'll fit the lore somewhat)
Actually that is very historically correct, there used to be flap carrier that would represent who was who in wars, because of the large proportions of people they would sometime get confused, so having a flag carrier to show what side you were on and exactly what you were (Calvary, Shock team, Bowmen) Was standard practice up until about the Revolutionary War for America.
I enjoy the Idea of Earning some titles, but maybe some that are a little more challenging, I wouldn't prefer Designated Titles, but just the ability to have that second interchangeable Nameplate to type whatever I felt like calling them, though the idea sounds very nice to have certain titles that you can achieve.
Speaking of the word achieve, this goes hand in hand with my statistics post alittle farther up. I was thinking of having achievements for the game that reach a certain goal, Ex. (Healing over 50,000 Damage with one medic) (Getting the knockout blow on over 200 people with one person) (Taking over a town) (Turning in over 100 bounties) (Getting certain factions to 100/-100 Fame/Infamy.
No matter the idea of one man, their will always be something creative to say in the mind of the masses, but always remember, the creativity is expressed through the individual.

Nuclear
Posts: 13
Joined: Sun Mar 24, 2013 8:09 pm

Tue Mar 26, 2013 11:34 pm

Yeah I know I meant the game Kenshi is not supposed to be historically accurate. x)
But anywho, I would definitely enjoy your ideas if they are implemented! Lets just pray it does :D lol.

Edit: On a side note, adding onto the emblems, It would be cool to see sashimonos or a certain unit carrying a flag to show if they are bows or infantry or just to show their faction allegiance perhaps?
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Zoloes
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Wed Mar 27, 2013 3:53 am

Nuclear wrote:Edit: On a side note, adding onto the emblems, It would be cool to see sashimonos or a certain unit carrying a flag to show if they are bows or infantry or just to show their faction allegiance perhaps?
Make it into a item you can wear, and it will be something you can make or purchase, and then wear. (Bowmen, shock, Support flags)
No matter the idea of one man, their will always be something creative to say in the mind of the masses, but always remember, the creativity is expressed through the individual.

Nater
Posts: 13
Joined: Wed Mar 27, 2013 4:38 pm

Wed Mar 27, 2013 6:21 pm

I like the titles and accolades ideas. I dunno if it has been covered or already possible but it would be cool if you could name your Company and squads (when available).

For example:

Company of the Hand
Squad 1: Thumbrigands
Squad 2: Indextries
Squad 3: Middlemen
Squad 4: Ringers
Squad 5: Pinkies

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Zoloes
Posts: 22
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Wed Mar 27, 2013 8:48 pm

Nater wrote: Company of the Hand
Squad 1: Thumbrigands
Squad 2: Indextries
Squad 3: Middlemen
Squad 4: Ringers
Squad 5: Pinkies
How much time did that take you to think of?
No matter the idea of one man, their will always be something creative to say in the mind of the masses, but always remember, the creativity is expressed through the individual.

Nater
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Thu Mar 28, 2013 2:02 am

About 30 secs, but my creativity waned at the end there.

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Zoloes
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Thu Mar 28, 2013 7:01 am

Nater wrote:About 30 secs, but my creativity waned at the end there.
I think the last was good enough, I mean the word pinkies in its own, is laughable.
No matter the idea of one man, their will always be something creative to say in the mind of the masses, but always remember, the creativity is expressed through the individual.

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iSuck345
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Thu Mar 28, 2013 11:13 pm

Zoloes wrote:I would also like to see some sort of Faction Accolades, just a small chart that shows cool stuff that has happened during the course of that game. Such as:
- number of each kind of bandits killed
- number of items created/traded/sold
- amount of money you have made/spent
- amount of damage your faction members have received
- name of the person who has taken the most amount of damage
- amount of damage that has been bandaged
- amount of damage that has been recovered (On foot and in bed)
- total time in beds
- character who has spent the most time in a bed
- person who has spent the most time being carried
- character who has spent the most time Laboring/Researching/Building
- each characters number of killing blows
Since when is this GTA?
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Zoloes
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Fri Mar 29, 2013 5:23 am

iSuck345 wrote:Since when is this GTA?
I'm not sure how to respond to that, since I have never played GTA, but I think that it would be fun to have everything kept track of so you can look back on it and say something like "Wow, I killed that many people" Or even as I said make achievements, or goals, or in-game rewards for doing certain things "Like decapitating over 1000 people" Call it "The Reaping"
No matter the idea of one man, their will always be something creative to say in the mind of the masses, but always remember, the creativity is expressed through the individual.

MugenNoKensen
Posts: 16
Joined: Wed Apr 10, 2013 12:44 pm

Wed Apr 10, 2013 2:09 pm

I support that flag thing
It's like Shogun : 2, mostly all of your units could have a flag
and on top (or somewhere on one) of these flags would be the character's military ranking

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