Warning: Will contain Extensive Reading.
Note* I could not find anything on the subject, but maybe I just did a horrible search. If there is a thread containing these Ideas please link me to them, and I will remove this thread.
Heya Ladies, and (more than likely) Gents, My name is Crimson and I have an Idea.. *gasp* I know. I think this game could definitely use severed limbs, but it would decrease the performance of the characters you will come to know and love through out your journey in Kenshi. As I have quoted above from the FAQ there will more than likely not be severed limbs, because of the idea that the game world is too low-tech for robotics. Which is an idea that I think should be taken back to the drawing board. *Gasp* Blasphemy, i know. My bad. When you reply to this please make smart and well though out comments. I will ignore anything I think my little sister could come up with.Severed limbs? Will there be severed limbs??!!!1!1!?
I am still thinking about this, I have a way but it may damage performance, and I need a feasible way for limb replacement in a game world too low-tech for robotics.
BUT, yes but, I'm not talking about some Gundam-Style-Bionic-Commando-Spartan-Iron-Giant-Gurren-Lagann-Pro-Anti-Spiral-Robot-Boy-Screw-on/Strap-on/Glue-on/Lick-n-Stick Power Up. I'm talking along the lines of Rusty and Basic Steam-Powered replacement. The human body is an Electro-Chemical machine in a way. So use that, and this whole new world, to a hypothetical/alternate reality advantage. This is a new world in a way. So the question is why "Too low-tech" and not just "expensive?"
You can't always explain away certain technological advancements, but in this world's case there is no such invention of the gun. Bullets in a way are much more clean, but in a world where you fight battles with swords; limb removal will be substantially more common. So with that logic the populace could have developed away to augment people who have lost limbs in battle. Does that make sense?
(Rant: Someone will probably make the argument "Why isn't that done today? We have bombs those will remove a limb or two.." Well yeah, but if you're close enough to a bomb to lose a limb you have 3 factors against your survival. First and foremost the force needed to remove a limb will also stop your heart. Death is instantaneous. Second is Shrapnel. All bombs have some sort of shrapnel and if you're close enough to have a limb blow off, and your heart doesn't stop, then there will be a considerable amount of alien debris that is now either lodged in your body or blown clean through. You are now in shock and bleeding to death. The possibility of a vital internal organ being ruptured is high. Third and Final is the heat. If you heart doesn't stop and you've avoided any shrapnel, or it missed your vital organs, You're in luck; You wont bleed to death. Your entire body has been cauterized. Bad news: You will still be in shock, and after a certain amount of time your brain will shut off saving you from having to endure that pain any longer. Therefore Argument invalid.)
So make it an expense decision over technological insufficiencies. If someone lost an arm they could see a bio-mechanical specialist that could out fit them with a bare bones augment that will replace the lost limb at the cost of stamina. Building up the character's strength and stamina will balance the augment. At first it would be clunky and clumsy, but hey! You have two arms.. So then what if you wanted something better? Armor upgrades, or whatever, would be even more expensive. You'd have to put in time and effort just to increase your character to be able to use these new limbs. Now you would have to put in even more time just to get better ones.
The advantages would be that you remove blood-loss, and replace basic extremities with armor, and greater strength. The disadvantages would obviously be the cost, the toll on your character's body (endurance/strength) just to get used to it, the recovery time and such it would take to heal from the wounds, and then the amount of time it would take to do all of that. Which would prevent people from losing limbs on purpose in order to become some mechanical super-soldier. Your body will be mechanical and have it's limits. Progression to become better would have to be through research and money. The human body could potentially progress beyond that, and that's the point of having it. Instead of just removing a limb and being boned, you could replace the limb in order to keep the character going. Not to make yourself stronger through mechanical advantages. Consider it an expensive and time consuming back up. It would make you a lot more in tune with your characters though. Having to put that much time and money into something could cause an attachment.
Now about the detached limb. I think it would be best to turn it into it's own separate entity and have it decay. Another good idea would be to have a doctor be able to reattach the severed limb in the case that you would be able to reach a doctor or medical facility in time to save the limb. It would be cheaper and less time consuming to reattach the limb than it would be to purchase an artificial one. So that should fully close the circle on my idea.
Hopefully that all makes sense. If you would like me to clear something up just ask. Be intelligent about your feed back. Constructive criticism helps out a lot. Thanks for reading if you did. Thanks for replying if you do. And if not, oh well thank you anyways.
