Possible Mod to reduce AI raids
- Mr_Irish_Man
- Posts: 11
- Joined: Sat Mar 23, 2013 10:56 am
as the subject says is their any mods out their to reduce the ai's raids
Sand oh god not more sand......... When does it end!
- Mr_Irish_Man
- Posts: 11
- Joined: Sat Mar 23, 2013 10:56 am
How so kinda new to modding 
Sand oh god not more sand......... When does it end!
im no expert on modding the spawns but the construction set is pretty straightforward
here's a pic: http://i.imgur.com/eTJzwVA.png
the green boxes are where you would navigate to
the red boxes are numbers you can change to effect the spawns - im fairly certain that higher numbers = greater chance for that squad to spawn
remember to start a new mod and open it WITH the gamebase
after that you have to change "mods.cfg" found in: kenshi/data folder and add your mod name to the bottom of it including the ".mod" part
e.i. "vurt.mod" without the qoutation marks
here's a pic: http://i.imgur.com/eTJzwVA.png
the green boxes are where you would navigate to
the red boxes are numbers you can change to effect the spawns - im fairly certain that higher numbers = greater chance for that squad to spawn
remember to start a new mod and open it WITH the gamebase
after that you have to change "mods.cfg" found in: kenshi/data folder and add your mod name to the bottom of it including the ".mod" part
e.i. "vurt.mod" without the qoutation marks
Avatar made by me!
I also wanted this so I took a moment to make it and upload it for you and anyone else to have too.
You can get it here.
You can get it here.
-
- Information
-
Who is online
Users browsing this forum: No registered users and 11 guests