Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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OMFGgrenade
- Posts: 2
- Joined: Sat Mar 30, 2013 2:27 pm
Sat Mar 30, 2013 2:34 pm
Forgive me if I am posting this in the wrong section of the forum, I'm new here and this is the first forum I've posted on. Ever.
Long story short, I've set up a Large house equipped with a "Shop Counter Large" with Rum and Fabric inside of its inventory, I've also set up my town as public but yet no traders or customers come by and buy anything.
Am I missing something really obvious? Any help would be greatly appreciated!

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Zhivago
- Posts: 6
- Joined: Sat Mar 30, 2013 2:50 pm
Sat Mar 30, 2013 3:03 pm
Well, when I set up my bar and distillery recently, it did draw the attention of NPCs. And not just the hostile kind either.
Trading caravans tend to stop by. Only, the traders remain outside while the guards head up to my bar counter. Sadly, they seem to broke ass to afford any of my blindness-inducing rhum. So, I guess some of the coding of trading by the shopping counters is implemented. Just not enough to make me Catans...
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Dyderich
- Posts: 21
- Joined: Tue Mar 26, 2013 9:15 am
- Location: Poland
Sat Mar 30, 2013 11:15 pm
In my game, I am near the Holy Paladin town in the south central area and have an outpost nearby - the caravans that walk through my "sparse village" do not do much at all....but I just noticed that a group of 3 paladins (1 and two lower levels - dont recall their name off hand right now) have appeared to stick around my village and are "patrolling town" now....go figure...I guess these guys decided to adopt my motley crew as their own and keep us a little bit safer

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