So, I've been seeing this for a while, but it has not been an issue until weaponcrafting came out.
Regardless of what graphical settings I use, a portion of each of the longer menus is kinda... cut off.
For example: If I scroll all the way down in weapon crafting, I get Plank catan2, even though I have superior models for all of the weapons.
Similarly, weapon skills do not appear when I click on any unit, as they would be below the defense skill, which is the last number displayed on their info screen. As a result, I am often unaware of the actual danger an enemy unit poses. If the unit has a bounty, the defense stat is not even shown, because it gets bumped off screen. I am beginning to wonder if there are other important things which I am missing and never knew about.
Weaponcrafting UI bug (and others)
- Clawdius Talonious
- Posts: 540
- Joined: Sun Jan 29, 2012 7:35 am
What resolution are you running the game at? The weapon crafting list being truncated is a known issue, but your other UI troubles sound like you may be running the game at a fairly low resolution.
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lotsofpaper
- Posts: 14
- Joined: Wed Dec 26, 2012 11:46 pm
I was originally using 1280:720, but I switched to 1366:768. I found no practical difference between the two...
There is a 1026:768 option, which would be non-widescreen. Do you think widescreen is the issue? Or do I need a higher resolution screen than what I have?
I will be upgrading/replacing my computer soon anyway... Is there a minimum monitor resolution I should be aiming for?
There is a 1026:768 option, which would be non-widescreen. Do you think widescreen is the issue? Or do I need a higher resolution screen than what I have?
I will be upgrading/replacing my computer soon anyway... Is there a minimum monitor resolution I should be aiming for?
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