Mounts and Stables

The place to request or suggest new ideas and features.
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takataka
Posts: 24
Joined: Thu May 30, 2013 2:07 am

Thu May 30, 2013 7:35 am

I noticed mounts already in the request list, so I'm just elaborating with a comment posted by mehelsel to one of my other suggestions, as it gave me some further ideas on how mounts might be implemented. If any of this has already been discussed, forgive me and delete as necessary, but I didn't see any of this in the original mounts suggestion threads by Harnesh and Uno.

As for how mounts might mechanically be implemented, I'd suggest giving a static bonus to attack and defense while mounted. Ideally, this would be negated against other mounted opponents, but this might be too tricky to code. Obviously, one of the major bonuses of mounts would be as a means of faster and safer travel, which means they should be fairly pricey.

Of course, other sufficiently wealthy factions might also have mounted squads roaming about... if you manage to take one off a slain opponent (I suggest making mounts run away in a panic if their rider gets dismounted in a fight), a sort of "taming" system might need to be implemented, since one of the major gameplay nuances of Kenshi is the struggle against the dangers of the environment in your travels. Mounts should never come easy.

Onto the actual ideas I got from mehelsel's comment: Stables. A stable makes for another useful building, and more of those are always nice to have, right? :) One could make it sound that mounts wander unless bound to a post of a sort (in cities) or held within the confines of a stable's fences, and a stable could hold 5 to 10 mounts for your squad. I suggest that mounts would need to eat maybe once a day (for simplicity's sake) or risk malnutrition, which slowly reduces their Blood. In turn, this would give another use for farming yield; feeding your mounts.

Finally, there should perhaps be a Riding skill. How it would be implemented, I'm not certain... Perhaps different mounts (of different species, hopefully?) would require a certain Riding value in order to ride, or maybe it affects the riding speed of the mount or your combat ability while mounted (you start at a penalty, working your way up to a bonus as you reach high Riding level). A small beast of burden akin to a burrow would require no Riding skill, which would make it good for training on. Alternately, a sort of "mechanical horse" contraption might be implemented to train the Riding skill.

Just my thoughts. I hope it's alright that I made a new thread for them, since I do know others have already mentioned mounts to some degree.

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hbrown
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Location: Portugal

Thu May 30, 2013 10:17 am

takataka wrote:I noticed mounts already in the request list, so I'm just elaborating with a comment posted by mehelsel to one of my other suggestions, as it gave me some further ideas on how mounts might be implemented. If any of this has already been discussed, forgive me and delete as necessary, but I didn't see any of this in the original mounts suggestion threads by Harnesh and Uno.
Well you could had post in there, reoen a thread instead open a new one, as Clawdius calls, if is an old one, necromancy xD.

But mounts will not be in game, was already told, a lot asked and discussed if not wrong, but is confirmed the only close thing to a mount, wil be pack mules, so the lazy people gona have to stick to the ground and walking which is fine by me, sword clashes go better on ground :lol: .
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EvilTea
Posts: 188
Joined: Sun May 26, 2013 11:31 pm
Location: United Kingdom

Thu May 30, 2013 10:20 am

I think chris said no to mounts and vehicles however I am not certain :P I would like mounts but they would have to be made well.

takataka
Posts: 24
Joined: Thu May 30, 2013 2:07 am

Thu May 30, 2013 10:58 am

I'd be cool with there being no mounts, haha. Though I think pack animals are a great idea, so I definitely hope they don't decide to axe that! Imagine all the cargo you could lug around and still be mobile enough to fight.

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hbrown
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Thu May 30, 2013 11:40 am

Naaa, if i am not wrong the pack mules are confirmed so don t worry with that, i would fancy see maybe like, a small animal being mounted, instead of tall animals like camels or horses, small ones, i don t rememebr where i saw something like this, but was somehwat funny lol, but i say this because would leave to the floor level, and would be pretty much same as fighting on the ground, as your feet are close to it, and wouldn t give advantage at all, except for a ran away, i am not asking this, i am just saying would be funny to see xD, because wouldn t fit.
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islesofurth
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Location: QLD

Sun Jun 02, 2013 3:48 am

i agree that fighting without mounts is much better (it just has more to offer), it would be nice to have a mule tho for storage rather than turning someone into an ass.
The world is nothing but an illusion of the mind

takataka
Posts: 24
Joined: Thu May 30, 2013 2:07 am

Sun Jun 02, 2013 4:25 am

islesofurth wrote:i agree that fighting without mounts is much better (it just has more to offer), it would be nice to have a mule tho for storage rather than turning someone into an ass.
Haha, well worded! I can definitely see arguments for both ways, and I'm perfectly happy if mounted combat doesn't come into things. Fortunately, there's a lot of talk about pack animals being a confirmed feature, so hopefully we'll be seeing those one day.

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hbrown
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Sun Jun 02, 2013 11:26 am

Yes they are, wll be the closes thing to a mounted there will be.
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Marilous
Posts: 140
Joined: Thu Dec 20, 2012 4:54 am

Sun Jun 02, 2013 2:07 pm

With 100 athletics you won't even notice you aren't on a horse. If anyone is familiar with the wheel of time series your guys are basically aiel at that point.

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