Pets? apocalypse style
-
juandessimo
- Posts: 3
- Joined: Wed Jun 19, 2013 3:12 am
I know it has probably been stated before. I think that pets would be a nice introduction. but make it more like kenshi style. maybe a vulture, wild hungry dog, a mutated insect of some kind. They dont have to be huge or anything like that just big enough to see. They could even have variations like a combat pet or some pets that just live in your outpost you have to take care of.
- islesofurth
- Posts: 241
- Joined: Sat Jun 01, 2013 6:45 am
- Location: QLD
I would like to see this also
I think this is something that could be moded so and if isnt added into the retail version could certainly be added by players or Chris later.
I can just think of so many ways that this could fit into kenshi but its Chris's decision
I think this is something that could be moded so and if isnt added into the retail version could certainly be added by players or Chris later.
I can just think of so many ways that this could fit into kenshi but its Chris's decision
The world is nothing but an illusion of the mind
+ the game still has no setting defined by his creator, isn t safe to secure and i think would be the last of options "post apocalyptic world", tho i do like pets idea, is as Islesofurth said.
It s Hbrown!! Gotta get some pies!
- iSuck345
- Posts: 850
- Joined: Sun Sep 23, 2012 3:03 pm
- Location: Why wold you want to know where a 14-year old lives? O.O
Yeah, I think I like that idea.
"Religion is regarded by the common people as true, by the wise as false, and by rulers as useful."
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
Anonymous
http://cdn0.meme.li/instances/300x300/39130542.jpg
-
juandessimo
- Posts: 3
- Joined: Wed Jun 19, 2013 3:12 am
well im sure he wants the game to be a little difficult so like make the pets a little weak and on a different skill set. so you wont have a tank running around with you. i think it would be a cool idea if you can make a pet be a messenger like send it places to trade like in fate
- islesofurth
- Posts: 241
- Joined: Sat Jun 01, 2013 6:45 am
- Location: QLD
having pets as a stat in the players skills could become troublesome because if you swapped later the new pet would be powerful already.
I think there should be a "trainer" stat like letting you control certain animals based on your skill level. The pet itself tho IMO needs to be like another faction that can only join your squad but binds to a certain player, this would limit the amount of pets factions could have so one man didnt have an army of pets with him.
Im not sure how likely it is that we will get these as Chris said that factions will mostly all be human variations. I think the biggest problem is finding all the animations for them.
I think there should be a "trainer" stat like letting you control certain animals based on your skill level. The pet itself tho IMO needs to be like another faction that can only join your squad but binds to a certain player, this would limit the amount of pets factions could have so one man didnt have an army of pets with him.
Im not sure how likely it is that we will get these as Chris said that factions will mostly all be human variations. I think the biggest problem is finding all the animations for them.
The world is nothing but an illusion of the mind
Good Lord.... How can you even... do that smileyskynet464 wrote:But my slaves are my pets.
And yeah i would see it as Islesfurth said, and even if taking a new pet, no matter how strong he was he should need to go through some sort of training so he would recognize the new person as his master, or else he would just goof around... Why am i thinking in Pokemon with this.
It s Hbrown!! Gotta get some pies!
- islesofurth
- Posts: 241
- Joined: Sat Jun 01, 2013 6:45 am
- Location: QLD
lol the memories...
"pokemon red"
[Chamelion is evolving]
........ [Chamelion evolved to Charizard!!!]
"Player"
"Hell ya, time to burn some bitch"
Battle with Trainer lass
Player
"Go Charizard"
Charizard
"F*&$ you C*%#"
Pokemon red
[Charizard doesnt respond]
Player
"OHhhhhh!!!! cmon cmon please please please"
Pokemon red
[Charizard has fallen unconcious]
[Choose next Pokemon]
....[You have no Pokemon remaining]
GAME OVER!
not really how it happened but that isnt as funny
"pokemon red"
[Chamelion is evolving]
"Player"
"Hell ya, time to burn some bitch"
Battle with Trainer lass
Player
"Go Charizard"
Charizard
"F*&$ you C*%#"
Pokemon red
[Charizard doesnt respond]
Player
"OHhhhhh!!!! cmon cmon please please please"
Pokemon red
[Charizard has fallen unconcious]
[Choose next Pokemon]
GAME OVER!
not really how it happened but that isnt as funny
The world is nothing but an illusion of the mind
-
erekerendo
- Posts: 4
- Joined: Thu Nov 07, 2013 7:23 am
Ifpets are added I think wild animals should be added too, then your pets could hunt for food which you could sell for momey... Or eat if they ever make substanance neccessary.
Xen remember, there will be more biomes, or be informed in case you did not know xD, so pets could variate from place to place.Xen wrote:Dogs and cats dont live in desert. ^_^Bug wrote:I think you should be allowed to have dogs, cats, or other exotic pets which could serve for uses as guard dogs, and attack animals. They also could hunt if food becomes an issue or feature
It s Hbrown!! Gotta get some pies!
Also keep in mind the planet Kenshi is set on isn't necessarily Earth. Dogs and cats might not exist there. (Catgirls will probably exist though).
That being said, most animals can be trained to at least grapple with a target, if not directly attack it, so it would be pretty cool to see some trained exotic animals on the battlefield where normally they're docile, or just attack everything not their species.
That being said, most animals can be trained to at least grapple with a target, if not directly attack it, so it would be pretty cool to see some trained exotic animals on the battlefield where normally they're docile, or just attack everything not their species.
-
- Information
-
Who is online
Users browsing this forum: No registered users and 11 guests
