Ability to Delete Buildings

The place to request or suggest new ideas and features.
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Darkhail
Posts: 1
Joined: Fri Jul 05, 2013 3:04 am

Fri Jul 05, 2013 3:07 am

The name says most of it, while I know you can dismantle buildings, I am hoping for the ability to delete buildings that have not started construction. There have been a few instances where due to geometry I was unable to build a building but was also unable to remove it, thus the AI was forever attempting to construct a generator that it could not reach. If this is somehow possible I apologize, but I could not figure it out, and a simple delete option for buildings with 0% progress would be helpful.

windows 98
Posts: 114
Joined: Fri Jun 28, 2013 5:47 pm

Fri Jul 05, 2013 3:40 am

Ya i have had that problem before ended up removing a building crammed with building materials so i could remove a generator that couldn't be built.

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Fri Jul 05, 2013 9:42 am

Can you not dismantle even when not the building isn t finished?
It s Hbrown!! Gotta get some p­ies!

windows 98
Posts: 114
Joined: Fri Jun 28, 2013 5:47 pm

Fri Jul 05, 2013 10:20 am

Sometimes you put something where its not possible to reach to be built, so you can't delete it because your character has to physically has to walk over to it.

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islesofurth
Posts: 241
Joined: Sat Jun 01, 2013 6:45 am
Location: QLD

Fri Jul 05, 2013 10:54 am

in this case the building should not have been allowed to be placed.

Buildings like the Stone processor dont have proper collision, but houses and such do, so it should be part of this collision that a unit can walk on that ground.
The world is nothing but an illusion of the mind

windows 98
Posts: 114
Joined: Fri Jun 28, 2013 5:47 pm

Fri Jul 05, 2013 10:59 am

it was with a generator, and you could actually reach the location, if it wasn't for the building in the way.

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Fri Jul 05, 2013 3:39 pm

Ah yeah might be a problem if you had trued to build something on one of those plateau discs in the west side of the map, only to find out you couldn't actually get on it.

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