Autosave Feature Please

The place to request or suggest new ideas and features.
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Riokushinaku
Posts: 5
Joined: Fri Jul 26, 2013 9:38 am

Mon Jul 29, 2013 2:51 pm

I would REALLY enjoy if this game had autosave. I was distracted, and forgot to do a quicksave for a few hours. Well, I bought a new shirt at the merchant and put it on. This caused the game to completely crash and guess what? I lost ALLLLLL of my progress over the past few hours. Only having quicksave and exit saving isn't a good idea, in my opinion. It sucks having to remember to do a quick save every 5-10 minutes to avoid major loss. I'm not gonna rage, as this IS in alpha. Although, I lossed soooooo much progress, that I'm gonna have to take a big break from the game because it is beyond frustrating.

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EvilTea
Posts: 188
Joined: Sun May 26, 2013 11:31 pm
Location: United Kingdom

Tue Jul 30, 2013 12:25 am

Read the game design page.

Riokushinaku
Posts: 5
Joined: Fri Jul 26, 2013 9:38 am

Tue Jul 30, 2013 1:43 am

I did, and the last post was back in January. Also there isn't anything about autosaves, just talking about saves in games/fear of death.

Riokushinaku
Posts: 5
Joined: Fri Jul 26, 2013 9:38 am

Tue Jul 30, 2013 4:17 am

I would also like to elaborate a little. Give an autosave feature that's like games such as minecraft. It's always saving, to an extent, so you still have the fear of death or messing up. I would MUCH rather the game autosave my base being attacked, than not saving at all and I lose hours of progress to a bug. However, I do see the problem with autosaves and crashes going together. This is why quick saving is still a viable option to prevent world glitches due to an autosave at the time of the crash. Although, if the autosave was set to say, every five minutes, the likelyhood of it saving at the exact same time as a crash is much lower.

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