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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Tue Jan 07, 2014 11:52 am

Hello everyone, i decided to try some modding with blender as i wanted to do some custom weapons for my characters and maybe what not lately, so after a few failures and messes while learning, i got this the closure to competition, a rather random thought sword, which blade is pretty much incomplete, still unsure how to work those parts but i start to get the hang of it slowly, feel free to leave some critics so i might see where to improve. This is also a fast thing to try to place in game as a test mod.

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Wed Jan 08, 2014 9:41 am

Was so unhapy with that one that i decided to do a new one and post here, this one was not so random as is part of an idea i had, not suposed to be a sword, but really a "bar", would be for bounty hunting, hit hard and no kill, with a help for disarm (guess would reflect in efense bonus), i am unsure what to do for the handle tho.

Image

I will be looking now how to texture to try and give some life to this one.
It s Hbrown!! Gotta get some p­ies!

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Deathhood98
Posts: 54
Joined: Thu Jan 03, 2013 6:35 pm

Fri Jan 17, 2014 5:37 am

If you need some help with texturing or modeling, i can help out been doing it for around a year now.
Image

Of course it looks better in the editor just had to shrink the size down quite a bit

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Fri Jan 17, 2014 7:36 am

I getting well with the modeling, just need the texture part mostly now, the other improves with training, would be good if i could get bit help, as i think also something might be wrong in my blender to texture thanks.

But that´s a pretty nice pickaxe.
It s Hbrown!! Gotta get some p­ies!

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Deathhood98
Posts: 54
Joined: Thu Jan 03, 2013 6:35 pm

Fri Jan 17, 2014 11:13 pm

What do you think is wrong?

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Sat Jan 18, 2014 7:49 pm

Not sure might need to look it again, but when i tried it seem the texture window blocked, where i could move the texture to fit in the object, and did not "reflect" on the object either, but all the rest seem fine except this small window and not placing the texture in the object.. Guess this is a bad explanation but i try to explain afterwards better after looking again.
It s Hbrown!! Gotta get some p­ies!

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Deathhood98
Posts: 54
Joined: Thu Jan 03, 2013 6:35 pm

Sat Jan 18, 2014 10:03 pm

Are you using the uv editor?

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Mon Jan 20, 2014 10:58 am

I am having some problems around here and i am not able to check blender properly yet, once i am able i will be telling you, and thanks for the help, and for F0nix too i think i didn´t said before to him.

Just gonna say when i tried the texture i was following a toutorial from blender cookie, to texture a vase, was all good til the atuall part of the texture placement, and i think it was uv editor yeah, not sure now.

EDIT: Had now some time to check and wow, now i can´t even find how to load the texture to blender, i am looking for "surface" in the material menu but can t even find it -_-, the place wehre suposed to be does not have it better saying.

EDIT2: My stupidity, had forgot to change to cycles render.
It s Hbrown!! Gotta get some p­ies!

sofiazoe
Posts: 1
Joined: Sat Jan 25, 2014 2:00 pm

Sat Jan 25, 2014 2:02 pm

am having some problems around here and i am not able to check blender properly yet, once i am able i will be telling you................
If you are looking for quick success in free braindumps then join today to explore useful Colorado Technical University resources . good luck

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hbrown
Posts: 904
Joined: Tue Apr 30, 2013 12:41 pm
Location: Portugal

Sat Jan 25, 2014 4:11 pm

Did you seriously just did an account to correct that xD?
It s Hbrown!! Gotta get some p­ies!

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Deathhood98
Posts: 54
Joined: Thu Jan 03, 2013 6:35 pm

Sat Jan 25, 2014 11:07 pm

From that last statement looks like you need more people to do that :P

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