Outpost of old game in new games

Post Reply
Uskazd
Posts: 12
Joined: Tue Feb 18, 2014 9:34 pm

Sat Mar 01, 2014 4:53 pm

While i was playing on a new game I started, I decided to go back to the place were I had build my base in the previous game. When I arrived there, the entire old base was there, even tough I didn't go there in my new game or made any changes in my save folder.

The buildings are property of the united cities.
I can disassemble the furniture i build during my old game, but the houses now have NPC stuff (and citizens) spawned into them. That stops me from destroying the buildings.

I have tried removing the save-file, New game (several times), and re-installing (I use the steam version, so the cloud could be the reason why it didn't help), checked integrity of the game-cache (every time it says 2 files are not valid and being retrieved) and disassembling the buildings in the old file.
But none of those work.

Being able to import old worlds as a NPC outpost may be a nice idea, but when I start a new game I kinda expect a fresh 'untouched' world. If someone could help me with this problem I'd be very grateful.

User avatar
Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sat Mar 01, 2014 9:24 pm

this is a old bug that has come back a few updates ago.
there are many posts already the spell out how to fix this.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 13 guests