Greek/Roman

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Sargothi
Posts: 4
Joined: Sun Mar 31, 2013 1:29 pm

Thu Apr 24, 2014 4:25 am

Any modders doing a Greek and/or Roman mod? Asian weaponry is ok but shield and sword/spear are what conquered. I'm just going to cross my fingers and hope something like this comes out.

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Deathhood98
Posts: 54
Joined: Thu Jan 03, 2013 6:35 pm

Thu Apr 24, 2014 4:49 am

None have been confirmed but you could try making your own you dont need to know how to code at all. Just browse the modding forums and browse some of the posts

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afrobro9000
Posts: 12
Joined: Thu Oct 03, 2013 5:23 am

Thu Apr 24, 2014 5:29 am

Sargothi wrote:Any modders doing a Greek and/or Roman mod? Asian weaponry is ok but shield and sword/spear are what conquered. I'm just going to cross my fingers and hope something like this comes out.
I am planning to yes, but with a mixture of modernization.

we could get together and do this, Ive been modeling and doing alot of stuff not related to this game however, all im waiting for is an answer from the developers, we need the proper method or files to properly export the mesh files so that it wont screw up the bones/mesh etc. as far as I know, you cant do any of that stuff, it would be pretty sweet if the devs fixed this in the next patch.
as far as I know, you cant do any of that stuff, it would be pretty sweet if the devs fixed this in the next patch.
I could be wrong though but I saw some people try it on here and they got bad results, I did try to export the models myself and add them to the game, sadly I still didnt get any luck out of that.

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Deathhood98
Posts: 54
Joined: Thu Jan 03, 2013 6:35 pm

Fri Apr 25, 2014 2:00 am

You can do meshes properly

https://code.google.com/p/blender2ogre/

Bjorn
Posts: 3
Joined: Fri Apr 25, 2014 2:56 am

Fri Apr 25, 2014 6:37 pm

you just gave me the idea of helping you make this mod if you would let me help

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afrobro9000
Posts: 12
Joined: Thu Oct 03, 2013 5:23 am

Fri Apr 25, 2014 7:46 pm

Deathhood98 wrote:You can do meshes properly

https://code.google.com/p/blender2ogre/
oh I'm aware, the only problem I have is when making an armor, apparently that won't work at all.

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Deathhood98
Posts: 54
Joined: Thu Jan 03, 2013 6:35 pm

Fri Apr 25, 2014 8:12 pm

afrobro9000 wrote: oh I'm aware, the only problem I have is when making an armor, apparently that won't work at all.
it is possible http://www.lofigames.com/phpBB3/viewtopic.php?t=5664

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afrobro9000
Posts: 12
Joined: Thu Oct 03, 2013 5:23 am

Sat Apr 26, 2014 5:31 am

Deathhood98 wrote:
afrobro9000 wrote: oh I'm aware, the only problem I have is when making an armor, apparently that won't work at all.
it is possible http://www.lofigames.com/phpBB3/viewtopic.php?t=5664
yes and I did get some good results using the weight paint but it still wasn't enough, I guess that the information imported from the mesh file is somehow not the same when exported.

the only thing modable now (I think) is building/structures, weapons and probably items that aren't wearable.

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