Visual Bugs

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Hatsune_Neko
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Fri May 23, 2014 1:31 am

can you post this issue in a new topic in Bugs forum instead of this topic which is meant only for reporting non critical visual ( Cosmetic ) bugs.

thank you.
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Voynich
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Joined: Tue Oct 11, 2011 6:52 pm

Fri May 23, 2014 3:13 am

It kind of is cosmetic. Its not gamebreaking, but it is very annoying. So I didn't see the need to make a new thread for it. I just made a new one though, so hopefully someone will know...

Edge Type Over 9000
Posts: 3
Joined: Mon Jun 02, 2014 7:08 pm

Mon Jun 02, 2014 7:12 pm

The larger storage bins (such as the ones for stone, building supplies, hemp, etc.) will become half see through sometimes and my theory is that this has to do with the elevation that they are built on but I'm not positive.
Hatsune_Neko wrote:got a picture of it?
here is a screenshot, while taking this I noticed that it has to do with how far zoomed out the camera is
Image

hmm, I'm not sure why I the pic isn't showing in the post but if you open the link in new tab it seems to work on the steam site
Last edited by Edge Type Over 9000 on Tue Jun 03, 2014 4:28 pm, edited 4 times in total.

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Hatsune_Neko
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Mon Jun 02, 2014 9:23 pm

got a picture of it?
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

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f03n1x
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Location: New Zealand

Mon Jun 23, 2014 11:40 am

Alright so after trying this out I guess I might include this one specific save if no-one else has this bug swapping to another character by using the number keys removes the "money" in the inventory menu, just noticed is temporary but it still is a bug, actually not sure if this old or not, please tell me if it is and i guess ill update saying an old bug.
Attachments
money visual glitch.png
money visual glitch.png (49.43 KiB) Viewed 17882 times
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lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Fri Jun 27, 2014 12:16 am

(.69.2)So after the new wall system was implemented and the gate bug was fixed, I went ahead and built a set of level V walls on a very flat surface (by cannibals and Clownsteady). This happened before on some normal defensive walls too.

As you can see from the screenshot, a part of the wall is built and can we walked on, but is not showing completion.
Attachments
2014-06-26_00002.jpg
2014-06-26_00002.jpg (200.63 KiB) Viewed 17871 times

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Tue Jul 29, 2014 12:11 am

Bed laying animation bug.

Character is upside down.
Attachments
233860_screenshots_2014-07-28_00001.jpg
233860_screenshots_2014-07-28_00001.jpg (163.8 KiB) Viewed 17844 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Tue Jul 29, 2014 10:11 pm

Another bed animation bug screenshot, this time with news.

After couple of IN-GAME HOURS, the characters seem to "lay properly" in the bed. But after that, they still get out of bed improperly, with faulty animations.
Attachments
screenshot_2383.jpg
screenshot_2383.jpg (106.95 KiB) Viewed 17840 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

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Hatsune_Neko
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Wed Jul 30, 2014 12:56 am

that was fixed in the experimental, just waiting for the Devs to fix the nasty CTD when placing walls issue with the experimental before they release it to everyone i believe.
thanks guys.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 4:52 am

Bug : Characters jump rocks when walking near it, instead of making a turn from it.

Map with location of said rocks.
Attachments
screenshot_2387.jpg
screenshot_2387.jpg (145.48 KiB) Viewed 17839 times
screenshot_2386.jpg
screenshot_2386.jpg (143.45 KiB) Viewed 17839 times
screenshot_2385.jpg
screenshot_2385.jpg (144.22 KiB) Viewed 17839 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 4:56 am

Well, here is the actual map of the bugged rocks hoppers.
Attachments
screenshot_2390.jpg
screenshot_2390.jpg (139.87 KiB) Viewed 17839 times
screenshot_2389.jpg
screenshot_2389.jpg (179.21 KiB) Viewed 17839 times
screenshot_2388.jpg
screenshot_2388.jpg (144.96 KiB) Viewed 17839 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 5:49 pm

Bug Description : when dead, some NPCs will turn invisible, only appearing their gear, like they were invisible men.
Attachments
screenshot_2394.jpg
screenshot_2394.jpg (108.2 KiB) Viewed 17835 times
screenshot_2393.jpg
screenshot_2393.jpg (114.59 KiB) Viewed 17835 times
screenshot_2392.jpg
screenshot_2392.jpg (122.37 KiB) Viewed 17835 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 5:51 pm

Another similar bug is : when you seel things to the shop seller, sometimes the gear you looted OR one of their items for sale will appear as if they were equipped by someone, floating in the air.
Attachments
screenshot_2397.jpg
screenshot_2397.jpg (72.61 KiB) Viewed 17835 times
screenshot_2396.jpg
screenshot_2396.jpg (72.68 KiB) Viewed 17835 times
screenshot_2395.jpg
screenshot_2395.jpg (69.46 KiB) Viewed 17835 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 5:52 pm

Bug Description : when trainning with dummies, the squad member hand's are not correctly displayed sometimes, as they are open, like showed here.

They should be closed palms, instead.
Attachments
screenshot_2399.jpg
screenshot_2399.jpg (115.78 KiB) Viewed 17835 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 5:55 pm

Bug description : not exactly a visual bug, but rather a minor bug with incorrect NPC behavior.

When defeated, some NPCs might stand still and spin around in unnatural manner, with instant time with each spin.
Attachments
screenshot_2403.jpg
screenshot_2403.jpg (164.83 KiB) Viewed 17835 times
screenshot_2402.jpg
screenshot_2402.jpg (165.09 KiB) Viewed 17835 times
screenshot_2401.jpg
screenshot_2401.jpg (164.65 KiB) Viewed 17835 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Wed Jul 30, 2014 7:06 pm

Another two pictures.

One of what seems to be a bug, another of simple bad building design, in Shark Town. The holy weapon store billboard is being blocked by the door, as it shows here.

And the other one is what it looks like a ravaged trade outpost, by cannibals. I do not really know what is it, but it's the trade outpost close to the cannibal village.
Attachments
screenshot_2407.jpg
screenshot_2407.jpg (75.05 KiB) Viewed 17834 times
screenshot_2406.jpg
screenshot_2406.jpg (83.41 KiB) Viewed 17834 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Thu Jul 31, 2014 7:46 pm

Bug Description : Weird captured bounty NPCs behavior after capture.

First off, when I deliver a bandit to a local authority, they will simply be left there to rot, not desappearing after I leave the city and then come back at it. Shortly after, the local authority will simply beat 'em up and repeat until they are dead. Sometimes, though, in the case of a fast NPC such as the Sand Ninjas, they will keep roaming the town and fleeing the police, due to their quick movements speed.

Remember that item store bug? Well, as it happens I've got this Sand Ninja running from the police. In the way, though, he robbed a backpack and tried to rob a pair of shoes, as part of a bug where the store clerks simply have their stuff floating around.

Here are some fews pics of what I'm talking about :
Attachments
screenshot_2411.jpg
screenshot_2411.jpg (152.78 KiB) Viewed 17831 times
screenshot_2410.jpg
screenshot_2410.jpg (109.07 KiB) Viewed 17831 times
screenshot_2409.jpg
screenshot_2409.jpg (73.8 KiB) Viewed 17831 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Thu Jul 31, 2014 7:47 pm

And the last one :
Attachments
screenshot_2412.jpg
screenshot_2412.jpg (116.1 KiB) Viewed 17831 times
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

halafradrimx
Posts: 80
Joined: Mon Jul 28, 2014 8:23 pm

Fri Aug 01, 2014 2:11 am

New bug found : I was carrying a Sand Ninja Jounin with one of my members. I was suddenly attacked by Dust Bandits.

What did I do? Drop the Sand Ninja Jounin in the ground and went to attack the Dust Bandits back. BUT!!! When I dropped the Sand Ninja Jounin on the ground, he simply... vanished. Is that a Ninjutsu or a bug? lol

P.S : I looted all his gear and left him with half-pants before picking him up.
OS : Windows 8.1 , x64 bits
Processor : Intel Core i7-2600 CPU @ 3.40GHz
Ram Memory : 16 GB
Video Card : Nvidia Geforce GTX 750 Ti
Hard Drive : 500 GB Seagate (OS) and 1 GB Seagate (Other files)

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Hatsune_Neko
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Location: Columbus, OH

Fri Aug 01, 2014 7:57 pm

halafradrimx wrote:New bug found : I was carrying a Sand Ninja Jounin with one of my members. I was suddenly attacked by Dust Bandits.

What did I do? Drop the Sand Ninja Jounin in the ground and went to attack the Dust Bandits back. BUT!!! When I dropped the Sand Ninja Jounin on the ground, he simply... vanished. Is that a Ninjutsu or a bug? lol

P.S : I looted all his gear and left him with half-pants before picking him up.
known bug
its affectionately called the catapult bug, others have even gone as far to try target practice using the bug. aka lawn darts but with unconscious bandits.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

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