[0.74.10] crash when loading new area
was carrying a few wounded allies scrolled far ahead of their path when it tried to load new area and locked up on me
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- crashdump0.74.10_x64.zip
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More crash reports for the same issue.
Again near Breach Heading toward Cat.
Again near Breach Heading toward Cat.
- Attachments
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- crashdump0.74.10_x64.zip
- (214.5 KiB) Downloaded 84 times
I have this exact same problem. I sent one of my chars to recruit some extra meat for the grinder and when i jumped to her location my game crashed. This seems to be a consistent crash as it has happened every time I have jumped to her.
Here is the crashdump:
Halp
EDIT: It seems like the new version [0.74.12] solved this issue for me. I can't speak for anyone else but if this is the case we should mark this as fixed.
Here is the crashdump:
Halp
EDIT: It seems like the new version [0.74.12] solved this issue for me. I can't speak for anyone else but if this is the case we should mark this as fixed.
Last edited by Droll on Sat Jun 20, 2015 3:30 pm, edited 1 time in total.
- Hatsune_Neko
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crashed loading new area as i was leaving Shark.
- Attachments
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- crashdump0.74.12_x64.zip
- (280.73 KiB) Downloaded 80 times
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
updated to 0.74.12 this morning. Crashed as new map loaded while shopping in Traders Edge.
Might be relevant:
edit: forgot to mention that I was trying out the d3d 11 renderer. Usually use the d3d 9.
Might be relevant:
- new import: with research, no buildings.
- Team was split up into 4 squads, 3 of which were stalking (bodyguard option) different police officers while sneaking. The 4th squad then triggered the map change.
edit: forgot to mention that I was trying out the d3d 11 renderer. Usually use the d3d 9.
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- crashdump0.74.12_x64.zip
- (212.78 KiB) Downloaded 191 times
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