Group Randomizer

The place to request or suggest new ideas and features.
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hunterthewolf
Posts: 3
Joined: Fri Feb 05, 2016 3:11 pm

Sat Feb 20, 2016 10:57 pm

So I had an idea the idea is the players could save their group and that group would then become a npc group and be able to be seen in others games or even customly put in if your friend gives you a code what ya think

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dimzki
Posts: 81
Joined: Tue Feb 02, 2016 4:16 am
Location: Jakarta, Indonesia

Sun Feb 21, 2016 7:09 am

this should go into the future request thread no ?
in-game nick: Exogriz

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Hatsune_Neko
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Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sun Feb 21, 2016 10:45 am

dimzki wrote:this should go into the future request thread no ?
moved.
thanks i forgot to do that
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Shidan
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Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Sun Feb 21, 2016 12:08 pm

I would love for this to be a thing. In fact I already plan on doing it manually through the construction set with some of my old squads when the new map comes out. :D

Georgevet
Posts: 2
Joined: Thu Mar 24, 2016 7:12 pm
Location: Mexico
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Thu Mar 31, 2016 9:46 am

It would be cool to be able to set certain options per-group.
For example, Id like to suppress notifications for all clients in one group.

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Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Fri Apr 01, 2016 11:04 am

Shidan wrote:I would love for this to be a thing. In fact I already plan on doing it manually through the construction set with some of my old squads when the new map comes out. :D
had the same idea to mod a custom faction in for each of my old games worth doing it, i have 3-4 really good ones i want roaming squads for to randomly encounter. or they'll just get eaten by fog men before i find them. whatever.

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